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Infused Mobs

Hostile mobs spawn with occult-infused tiers and randomized abilities — fully configurable via JSON.
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infusedmobs-2.9.1+26.x.jar

File nameinfusedmobs-2.9.1+26.x.jar
Uploader
Hunter1712Hunter1712
Uploaded
Oct 14, 2026
Downloads
56
Size
195.7 KB
Mod Loaders
Fabric
File ID
9173935
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:infused-mobs-1628055:9173935"

Learn more about Curse Maven

What's new

Changelog

[2.9.1] - 2026-10-14

Added

  • Blacklist wildcards — worldBlacklist and mobBlacklist entries now accept namespace:* (e.g. backrooms:* covers every dimension under that namespace — all 72 Backrooms levels in one entry) and * (matches everything). /infusedmobs world add|remove accepts wildcards; malformed ids (partial patterns like backrooms:level*, extra colons, spaces) are rejected at the command and dropped from the config with a warning. No config version change — old files load unchanged.

[2.9.0] - 2026-10-14

Added

  • Bequest DEATH ability — an Infused Mob with Bequest passes its other abilities to nearby living Tiered allies on death (one per heir, nearest first, duplicates slide to the next ally lacking them). Heirs keep their Tier and may overflow its ability count up to the pool cap (15); Rupture split copies neither give nor receive, Cinder never draws Bequest naturally, and /infusedmobs summon accepts it for any tier as operator intent.