Immersive Engineering

A retro-futuristic tech mod!

File Details

ImmersiveEngineering-1.19.2-9.2.2-165

  • R
  • May 13, 2023
  • 10.39 MB
  • 1.8M
  • 1.19.2
  • Forge

File Name

ImmersiveEngineering-1.19.2-9.2.2-165.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-engineering-231951:4535935")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Add Engineer Illagers (BluSunrize)
    - The Fusilier, a ranged illager carrying a railgun
    - The Commando, using a shield to protect themselves when not firing their revolver
    - The Bulwark, a tank covered in steel armor, carrying a chemthrower and a heavy plated shield
    - These enemies can join raids after the player has proven themselves dangerous and technologically advanced...
- Change Buckshot to have a chance of disabling shields (BluSunrize)
    - Works like vanilla axes
    - Was added especially to combat shield-carrying illagers
- Fix crash with gunpowder barrels (Malte)
    - Also makes their explosion speed more consistent
- Refresh balloon hover text when the placement offset is changed (Malte)
- Fix particle rendering in cloche and charging station (Malte)
- Fix fluid pipe covers not updating (Malte)
- Fix infinite sulfur exploit from cycling blazerods (BluSunrize)
- Fix dropping conveyor trying to "drop" items into blocks that have inventories, resulting in flinging (BluSunrize)
- Translations Added/Updated: uk_ua (SKZGx)