File Details
ImmersiveEngineering-1.16.5-5.0.0-135
- R
- May 26, 2021
- 8.45 MB
- 824.4K
- 1.16.5
- Forge
File Name
ImmersiveEngineering-1.16.5-5.0.0-135.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
- Clean up the API (Malte)
- THIS IS A BREAKING CHANGE!
- Don't expect addons to work without being updated!
- Add buckets for potion fluids (Malte)
- Add ComputerCraft compat (Malte)
- Add Redstone Logic system (BluSunrize)
- New Block: Circuit Table, use it to make logic circuits!
- New Block: Logic Unit, it plugs into redstone wires to do logic operations!
- Changed recipes for circuit boards!
- Add missing death message for punching someone into a live wire (BluSunrize)
- Add crusher recipe for netherwart blocks (BluSunrize)
- Add TConstruct compat, allowing Hemp to be harvested with a kama (BluSunrize)
- Change Item Routers: (BluSunrize)
- Allow items to pass into unfiltered outputs if the filtered location is full
- Change "OreDictionary" to "Tags", and update icons & manual documentation
- Improve documentation for Feedthrough Insulators (IKnewOne)
- Improve container logic for the Workbench (MalkContent)
- Adjust internal handling of Cloche recipes, allowing more dynamic recipes for mod compat (InfinityRaider)
- Fix servers kicking players for flying when using the skyhook or standing on conveyors (Malte)
- Fix the skyhook moving players to NaN coordinates in some cases (Malte)
- Fix particles indicating garden cloche power state (Malte)
- Fix issues with arc recycling recipe generation (Malte)
- Fix mineral veins not being generated in some areas (Malte)
- Fix structural arms not using their blockstate property (Malte)
- This made them near unusable in structure files
- Fix dupe bug when interacting with barrels with stacked fluid containers (Malte)
- Fix duplicate files being included in the IE jar (Malte)
- Fix inconsistent wire length checks (Malte)
- Fix drills breaking stone without heads or fuel (Malte)
- Fix the metal press dropping two molds when broken with a drill (Malte)
- Fix the sawmill not dropping its sawblade when broken (Malte)
- Fix IE recipes involving water buckets not working in some scenarios (Malte)
- Fix issues with multithreaded loading (Malte)
- Fix material list for the combined excavator (Malte)
- Fix registering of potion fluid and recipes (Malte)
- Fix drill speed exploit in water (Malte)
- Fix issues related to removed mineral veins (Malte)
- Fix multiblocks not forming when blocks are waterlogged (Malte)
- Fix visual disconnects on fluid pipes (Malte)
- Fix workbench deleting adjacent blocks (BluSunrize)
- Fix powered lanterns not being flipable (BluSunrize)
- Fix villager requiring IE steel ingots instead of config preference (BluSunrize)
- Fix turret GUI not allowing unfired bullets to be removed (BluSunrize)
- Fix transparency render glitch with razor wire (BluSunrize)
- Fix drill being usable without fuel (BluSunrize)
- Fix dupe bug with capacitor backpacks (BluSunrize)
- Fix craftweaker compat allowing invalid fluid inputs (BluSunrize)
- They now crash during Craftweaker loading, causing an appropriate error in the CT log
- Fix posts having different bounding boxes on different levels, making them hard to climb (TwistedGate)
- Fix performance issue with empty fluid outlets (Malte)
- Potentially fix lanterns and floodlights with OptiFine (Malte)
- Translations Added/Updated: de_de (astrutz)

