iseeyourchunks-fabric-1.0.1+26.2.jar
Curse Maven Snippet
What's new
Render distant players and mobs at unlimited range via a custom entity pass
Beyond the client chunk-storage radius (~816 blocks) vanilla culls entities whose chunk has left the client cache, so a streamed distant player vanished even though Voxy still drew its terrain. Add FarEntityRenderMixin: at the tail of LevelRenderer.submitEntities, extract and submit managed entities past render distance with camera-relative coordinates, bypassing that cull. Extend the camera far clip plane (CameraMixin) so they aren't clipped. Tested to 17000 blocks.
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