Hush Mortem
When a mob dies, the sounds it was still making stop with it.
- The enderman's stare no longer wails on after the enderman is gone.
- A creeper killed mid-fuse stops hissing.
- A pillager killed while loading its crossbow stops fumbling with it.
The mob's own death sound still plays - you may mute that one in the config, too. Everything else it was making is cut off.
Details
- Client-side only. Servers do not need it, and it works on any server.
- Fabric Loader 0.19.5 or newer, Java 25. Fabric API is not required.
- One jar for Minecraft 26.1.2, 26.2 and 26.3.
Configuration
config/hushmortem.properties is created on first start.
| Key | Default | Meaning |
|---|---|---|
keep_death_sound |
true |
false silences the death sound as well. |
Credits
The idea comes from Shut Up Dead Entities by diskria. Hush Mortem is a separate implementation written from scratch, with diskria's permission.
Authors: Claude AI, Konitor
Source code and bug reports: GitHub

