hostile-humans-unified-1.20.1-3.3.13
Curse Maven Snippet
What's new
- Each eligible armor piece worn by a hired Human now loses at most one durability point per damaging hit, regardless of the hit's damage amount.
- Clears leftover ranged-strafe commands when bow, crossbow, and other ranged users switch to melee weapons, preventing lateral drift during melee combat.
- Restores target-facing yaw after movement control updates during ranged attacks without replacing the active path or strafe command.
- Smooths the client-side ranged movement pose: torso, shoulders, legs, and equipment turn together, with a maximum 45° offset. Switching to melee exits this pose.
This mod has no additional files

