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Hostile Humans Unified

Adds four ranks of humans, with identity-based relationships, hiring and command systems, equipment management, and combat behaviors for melee, bows, crossbows, and firearms.
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hostile-humans-unified-1.20.1-3.8.1.jar

File namehostile-humans-unified-1.20.1-3.8.1.jar
Uploader
Felix_xingFelix_xing
Uploaded
Oct 13, 2026
Downloads
70
Size
4.0 MB
Mod Loaders
Forge
File ID
9163063
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hostile-humans-unified-1714085:9163063")

Learn more about Curse Maven

What's new

 

  • Added Just Enough Guns integration, including combat firearms, reloading, sounds, muzzle effects, and dedicated minigun poses.
  • Added inventory-backed JEG throwable support, removed free grenade throwing, and improved friendly-fire protection.
  • Expanded compatibility with older TaCZ versions and added limited virtual magazines for inventory-fed weapons.
  • Added opportunistic combat resupply, allowing soldiers to collect nearby ammunition and healing supplies when needed.
  • Unified close-range tactics for ranged soldiers and fixed bow/crossbow shield and loading conflicts.
  • Improved armor replacement, food-stack valuation, and shield scoring to reduce unnecessary equipment swapping.
  • Added follow/bodyguard order restoration after owner login and adjusted totem and regeneration effects.
  • Improved weapon and defense animations, configuration, inventory protection, and optional-mod dependency isolation.

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