Hit That !

A clean pixel-style logo showing a crosshair centered on hit, with a bright red-orange “X” burst indicating a successful hit.

🎯 Hit That

Hit that is a Fabric mod for Minecraft 1.21.1 that provides server-confirmed hit feedback instead of unreliable client-side crosshair guesses.


✨ Overview

When the server verifies that you have actually dealt damage:

  • A packet is sent back to your client
  • A HUD hit marker is displayed
  • A hit sound is played
  • An optional HUD shake effect is applied

This ensures all feedback is accurate and synchronized, even in multiplayer.


⚙️ Features

🎯 Accurate Hit Detection

  • Uses server-side validation
  • Eliminates fake or misleading client-side hit indicators

🧩 Multiple Hit Types

Supports different feedback for:

  • NORMAL_HIT
  • CRITICAL_HIT
  • KILL_HIT

Each type can have its own:

  • Texture
  • Sound
  • Behavior

🎨 Fully Configurable (JSON)

All settings are editable via:

config/hitfeedback.json

You can customize:

  • Marker textures
  • Hit sounds
  • Position offsets
  • Scale & alpha
  • Duration & fade-out
  • HUD shake strength & duration
  • Feature toggles (enable/disable marker, sound, shake, etc.)

🖥️ Mod Menu Integration

  • Built-in config screen via Mod Menu
  • Edits the same hitfeedback.json file
  • No restart required for most changes

🌐 Multiplayer Ready

  • Client-required, server-aware

  • Works perfectly in:

    • Singleplayer
    • Multiplayer servers

Feedback is always based on real server-confirmed damage.


🔌 Compatibility Hooks

Includes optional support for external systems such as:

  • Critical hit mods (e.g. Critical Strike)
  • Weakpoint systems (e.g. Savaru Affixology)

Allows accurate detection of:

  • Custom crits
  • Weakpoint damage

The Hit That ! Team

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