File Details
HerobrineAwakens-1.19.2-1.1.8.jar
- R
- Oct 24, 2022
- 283.81 KB
- 532.9K
- 1.19.2
- Forge
File Name
HerobrineAwakens-1.19.2-1.1.8.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
v1.1.8
- The mod is ported to 1.19.2! This is a beta version and therefore may (or may not) contain bugs. However, I will do my best to fix them swiftly.
- Herobrine does not appear near players inside Deep Dark biome. This applies to both provocations and random appearances. However, Herobrine may still enter the biome after appearing outside of it.
- Herobrine is now a lot better at fighting other mobs when provoked by them, but will escape if the foe is too strong (more than 40-120 health or more than 5-9 attack depending on Herobrine's current equipment level).
- Herobrine now uses his abilities on current target (including other mobs) rather than closest player.
- Human illagers near Herobrine will now support him by attacking the same target.
- Herobrine can no longer be damaged by misfired attacks of friendly illagers.
- Herobrine no longer despawns while fighting other mobs when no players are nearby.
- Herobrine's Obsidian Sword now comes with Mending (in addition to previous enchantments).
- Herobrine's teleport dodge location is now centered on his current position rather than position of the target (except for initial teleport on provoke).
- Drinking Milk now causes Heart of Herobrine to drop if one was consumed previously.
- Hunger effect duration from eating Heart of Herobrine is reduced to 1 minute.
- "pursuer_soul_drop_excluded" and "pursuer_warped_soul_eligible" tags are removed. Instead, any mob with more than 150 health now drops Warped Soul and any mob with less than 10 health cannot drop souls at all.
- New item tag: "pursuer_weak_offerings". Items marked with this tag count as uncommon offerings regardless of their actual rarity (Golden Apple is tagged with this by default). This mechanic replaces the previous Golden Apple exception.
- Altars can no longer be used while Herobrine is awakened.
- Removed two forced fights with Herobrine that were triggered by obtaining certain advancements.
- "Herobrine minimum rest percentage" game rule is moved to "Spawning" section inside world creation menu. This does not affect gameplay.
- Fixed an old bug that made avoiding fights with Herobrine by running away (at -29 reputation or higher) impossible in most cases. The distance required to escape from not-yet-hostile Herobrine is increased to 32 blocks to compensate.
- Fixed Herobrine not escaping on low health when damaged by something other than direct attacks.
- Minor adjustments to obsidian tools.