Herobrine Awakens

A mysterious observer is stalking you from the distance. Challenge it, if you dare.

File Details

HerobrineAwakens-1.18.2-1.1.8.jar

  • R
  • Oct 24, 2022
  • 284.05 KB
  • 27.7K
  • 1.18.2
  • Forge

File Name

HerobrineAwakens-1.18.2-1.1.8.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:herobrine-awakens-608432:4048446")
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v1.1.8
- This is a version for Minecraft 1.18.2. Note: while I am planning to continue supporting 1.18.2 for a bit, I may eventually move on to 1.19+.
- Herobrine is now a lot better at fighting other mobs when provoked by them, but will escape if the foe is too strong (more than 40-120 health or more than 5-9 attack depending on Herobrine's current equipment level).
- Herobrine now uses his abilities on current target (including other mobs) rather than closest player.
- Human illagers near Herobrine will now support him by attacking the same target.
- Herobrine can no longer be damaged by misfired attacks of friendly illagers.
- Herobrine no longer despawns while fighting other mobs when no players are nearby.
- Herobrine's Obsidian Sword now comes with Mending (in addition to previous enchantments).
- Herobrine's teleport dodge location is now centered on his current position rather than position of the target (except for initial teleport on provoke).
- Drinking Milk now causes Heart of Herobrine to drop if one was consumed previously.
- Hunger effect duration from eating Heart of Herobrine is reduced to 1 minute.
- "pursuer_soul_drop_excluded" and "pursuer_warped_soul_eligible" tags are removed. Instead, any mob with more than 150 health now drops Warped Soul and any mob with less than 10 health cannot drop souls at all.
- New item tag: "pursuer_weak_offerings". Items marked with this tag count as uncommon offerings regardless of their actual rarity (Golden Apple is tagged with this by default). This mechanic replaces the previous Golden Apple exception.
- Altars can no longer be used while Herobrine is awakened.
- Removed two forced fights with Herobrine that were triggered by obtaining certain advancements.
- "Herobrine minimum rest percentage" game rule is moved to "Spawning" section inside world creation menu. This does not affect gameplay.
- Fixed an old bug that made avoiding fights with Herobrine by running away (at -29 reputation or higher) impossible in most cases. The distance required to escape from not-yet-hostile Herobrine is increased to 32 blocks to compensate.
- Fixed Herobrine not escaping on low health when damaged by something other than direct attacks.
- Minor adjustments to obsidian tools.