File Details
Hbm's Nuclear Tech Mod 1.0.27X4746 for Minecraft 1.7.10
- R
- Oct 8, 2023
- 46.47 MB
- 5.1K
- 1.7.10
- Forge
File Name
HBM-NTM-[1.0.27_X4746].jar
Supported Versions
- 1.7.10
Curse Maven Snippet
## Added
* Crystalline fullerite
* A late-game crafting material that is currenly only used to make the FEnSU
* Made from extracting fullerene from fine soot using high-performance solvent and a SILEX
* Arc welder
* Similar to an assembler, but without templates
* Can combine up to 3 items and one fluid
* Recipes vary in duration and energy consumption, welding together osmiridium plates requires the output of powerful reactors
* Custom fluids
* A config for adding custom fluid types
* Sets basic stats, color and textures
* Fluid tratis can be applied using the already existing fluid trait config
* The fluid trait config has been renamed to prevent name clashes
* Recommended greyscale textures recommended for the custom fluids are `custom_water`, `custom_lava`, `custom_oil` and `custom_toxin`
* 256k tanks do not have a label for custom fluids, but the tank's color will match the fluid's tint
* Custom machine structure positioning anchor
* Allows automatic generation of custom machine block configurations
* Simply replace the controller of your custom machine mockup with the anchor, then link it to a custom machine structure output wand and select the two diagonal points
* The resulting JSON structure will be saved in the config folder
* Welded plates
* Made from welding together two cast plates in an arc welder
* Now used in many progression-relevant machines, meaning that energy demand now more closely matches the energy production of progression-based generators
* Many recipes have been adjusted to now use cast plates or welded plates
## Changed
* Schrabidium explosions now ignore all blocks at Y:0, not just bedrock. This means that bedrock ores and oil are spared
* Drone waypoint connections only show up if a drone or a logistic block is held
## Fixed
* Fixed RTG energy connectors being backwards