Have you ever played Hardcore multiplayer with friends and suddenly your teammate died to a dumb mistake while you were just being comfy at home? You usually would be forced to restart, even though you didn't really do anything wrong. Maybe your friend didn't do anything wrong either. Overall I believe that death in hardcore is only fun if it feels like you really deserved it, for example while fighting a strong boss monster.
Therefore, this mod aims to solve this problem! When a player dies, instead of being gone for good, they enter a K.O. state, at which point a timer will start running. Being the good friend you are, you can attempt to save them in time. If you do, everything is fine - they get a small debuff and a strong appetite and you two can be on your way again. If you don't, for example because you died while trying to save them, or you just didn't
care about your friend get there in time, then that's your own fault and you can now decide to restart while in peace with yourself!
This project is sponsored by Server.pro.
- Grace K.O. period before final death where your friends can save you
- However, friends are not included :(
- Locate the player and hold-right click to help them get back up
- K.O. players can look around and chat, but can't move, attack nor use items
- Works in both Hardcore and Normal mode
there should be the opportunity for the player to get up with certain items. and the knocked out message (the traditional death message) got messed up... kinda. it only tracks the second to the most recent damage factor so, if you haven't take any damage yet and then falling from a 25 block high area, the message will say (username) died where it should've say (username) fell from a high place.
Is there a way to change the revive time? I tried to change the tick in the config its still the same
Is there a way to disable the accept your fate button in the config? I want to make death punishable because people like to use it to refill their hunger bar and abuse dimensions to get extra materials via death or just dying to return back from the end structures via an ender chest. Death no longer becomes an issue and is instead a benefit although I don't want it to be hardcore I'd like to make it so that if we don't revive them they got to wait 2 mins before reviving.
Update (and fix) when? This mod is really cool and useful in 1.19 but 1.19.2 that crash.
I see the update. Thanks for your nice job!
my game crashed multiple times because of the mod, after i got rid of it, my game stopped crashing, please update the mod i really enjoy playing hardcore with this mod it makes it more fun for my friends and i
can you stop the mobs from still attacking?
does this work in non-hardcore?
Is there a way to make it so you can revive them while having things in your hands and off hands? Very annoying that you have to have an empty slot to revive
Hi, nice mod but can we have a config to make it so that if the ko player takes extra damage he dies?
Hello! Awesome mod :3
This is just a suggestion but I feel like the mod should be marketed more like' player revive' to become more popular.
Cause although I was looking for this, exactly for hardcore, I still had my doubts until I read it also works in normal mode.
Any chance for 1.17?
Bumping up the question
I suppose 1.17.1 will be more user preferable as far as whole optimization suit of mods won't be available on 1.18.1