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Haemorrhage

Makes player get Bleeding status effect after taking damage and adds bandages
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[1.21 - 1.21.1] Haemorrhage - 6.2.0

File nameimbleeding-6.2.0+1.21.jar
Uploader
Xires87Xires87
Uploaded
Jan 10, 2025
Downloads
417
Size
87.1 KB
Mod Loaders
Fabric
File ID
6073487
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:haemorrhage-676660:6073487"

Learn more about Curse Maven

What's new

Extended Bleeding and Health Loss mechanics to affect more entities (when enabled with datapacks)

  • spiders applying health loss are no longer hard-coded (you can choose which mobs apply health loss with datapacks)
  • it is now possible to make non-player entities get bleeding or health loss after taking damage
  • it is now possible to make an entity apply both bleeding and health loss at the same time
  • added 5 tags:
    • damage_apply_health_loss (similar to damage_apply_bleed)
    • bleed_resistant_to - mobs from this tag are immune to bleeding and bleedout
    • health_loss_resistant_to - mobs from this tag are immune to health loss
    • can_bleed - mobs from this tag can get bleeding after taking damage
    • mobs_causing_health_loss - mobs from this tag apply health loss

This mod has no additional files