Geolosys 1.21.1 8.0.0
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Geolosys Changelog (1.21.1)
8.0.0
It's finally here! After way too long, I finally got around to getting the 1.21.1 port said and done. With it are a few changes and known limitations that feel worth bringing up :)
The changes it took to get here were also really big, so I may have forgotten something. Apologies in advance if I did - I'm only human (no really, AI had nothing to do with my code)
Added:
- New
geolosys:ignored_by_propickBlock Tag- Blocks in this tag are entirely ignored by the Prospector's Pick. By default this tag is ignored, but if you want a certain block to never be picked up by the propick, this tag is for you!
- New
geolosys:plant_placeableBlock Tag- Defines what blocks a given plant block (just Rhododendron in Geolosys) can be placed
- New
default_deposit_matchersBlock Tag- This replaces the old
DEFAULT_REPLACEMENT_MATSconfig option, but is a valid tag - This is used when
replacerTagisn't defined for a given deposit (see changes below for more onreplacerTag)
- This replaces the old
Removed:
- Patchouli support and optional dependency
- With the rise of KubeJS, pack makers are more and more frequently making modifications to the default deposit-set, and since Patchouli still doesn't support dynamic pages in a given chapter, I went ahead and removed the support for it entirely.
- This, of course, means that the
Field Manualhas been removed
- Other mod compatability
- Again, with datapacks or KubeJS, you can add Certus/Black quartz drops to Quartz, Yellorium drops to Autunite, and Osmium drops to Platinum, so it felt useless to continue to support the loot modifier system for a feature folks could use on their own :)
Changed:
The Deposit format has changed a teeny bit
- One new, required field has been added:
averageSamplesPerChunk- This controls how many samples will try to be placed in a given chunk for a deposit
- The math behind how this is used is:
range = averageSamplesPerChunk / 2 min = averageSamplesPerChunk - range max = averageSamplesPerChunk + range samples_to_place = random(min, max) - One new, optional field has been added:
replacerTagThis is a string field which points to a tag you define. As such, it should start with
#, for example#geolosys:autunite_ore_can_replaceIf you'll recall, your deposit ore blocks look something like
"default": [{chance, block}...], "minecraft:deepslate": [{chance, block}...]This tag is now used to check if an ore block can be placed - if block to be replaced (target) has the
replacerTagblock tag, then the ore can replace this target. Of course, if you specify a key (like"minecraft:deepslate"in the example above) then the ore can replace that target too.This is mostly just another option for you to be able to further customize how ores generate.
- One new, required field has been added:
The Prospector's Pick now has a fixed 250 durability (same as Iron Tools)
- This is due to the nature of the new NeoForge config loading order
- There are ways around this using just datapacks - you can set the result for the Prospector's Pick recipe to yield
a
geolosys:prospectors_pickwith the componentUnbreakable: 1
Known Bugs:
- The in-game NeoForge config is not set up
- This will be set up in a future release, but I figured no in-game config was better than one with broken text and missing Internationalization.
API Changes:
- The static
GeolosysAPI.plutonRegistryinstance has been renamedGeolosysAPI.DEPOSIT_REGISTRY IDepositis gone - it has been replaced with an abstract parentDepositclass- You'll need to initialize the superclass in your constructor.
- In exchange, you get a ton of methods pre-implemented for you, like
onGenerationComplete,canPlaceInBiome,getOreand more!
Deposit::afterGenhas been renamedDeposit::onGenerationCompleteCommonDepositDatahas been added to help with serializing and deserializing common attributes across all deposits, like Y Min and Max, Ore and Sample Blocks, Generation Weight, etc.
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