Geolosys

Mods
5,097,109 Downloads Last Updated: Sep 7, 2022 Game Version: 1.19.2   +3

Main File

Filename Geolosys-1.19.2-7.0.9.jar
Uploaded by oitsjustjose
Uploaded Sep 7, 2022
Game Version 1.19.2   +3
Size 694.56 KB
Downloads 1,285
MD5 78372833f321fb6378a8615c1f474df0

Changelog

Geolosys Changelog (1.19)

7.0.9

Initial port to 1.19.2. This version might also work on 1.19 and 1.19.1, but I haven't tested that myself.

Changes

Changes to Vanilla Ore Removal

If you want to tweak which ores Geolosys disables, you can easily do that now via datapack! Check out this nifty blog post explaining the new Biome Modifier system. In short, this system gives modders and modpack devs a way to modify which things get added to a biome - we can now add or remove features from biomes!

As such, Geolosys now removes Vanilla's Ores in this file. You can override it via datapack to change which ores the game will disable (don't forget to set replace to true!).

Geolosys Datapack Changes (Again, I know)

In summary, the datapack system hasn't changed too much. The biggest change is that the following properties have been removed:

json5 "dimensions": { "isBlacklist": false, "filter": [ "overworld" ] }, "biomes": { "isBlacklist": true, "filter": [ "minecraft:the_void" ] }

I know what you're thinking: "What?!? How am I supposed to control where plutons generate??". In 1.18.2, Vanilla MC added in Tags for Biomes, which are user customizable and can be used to filter out biomes. This system does not care about dimensions, but fortunately it is still pretty respective (i.e. #minecraft:is_mountain won't include anything from the Nether or End).

So, for pack makers I strongly suggest that you take a look at this commit to see exactly how small the change was :)

What if a mod adds a new dimension that I want to use?

Dimensions that aren't in the Biome Tag #geolosys:all_dimensions tag will never get Geolosys's Plutons.

To support new dimensions, just modify the Biome Tag #geolosys:all_dimensions to include that dimensions' biomes. I would strongly recommend creating a new tag for all biomes in that dimension (i.e. #my_modpack:is_twilight_forest) and then adding it to the tag itself, a. la.

json { "replace": false, "values": ["#my_modpack:is_twilight_forest"] }

Removed

Extra Drops from Ores

Mod Compatibility Drops for ores (such as Sulfur, AE2 Quartz, Yellorium, etc.) have been disabled. As such, Yellorium Clusters have also been removed as all of these features can be easily reproduced by a pack maker using Datapacks and KubeJS / Custom Item Mods. I'm trying to keep Geolosys as light-weight and with the times as possible, and Forge is leaning away from mods' contents being "dynamic" or "disableable" without using a datapack, which is fair.

Additional Files

Filename Geolosys-1.19.2-7.0.9-Deobf.jar
Uploaded by oitsjustjose
Uploaded Sep 7, 2022
Game Version 1.19.2   +3
Size 682.29 KB
Downloads 5
MD5 014124efecd6c4e0fb7d538c59b2dc8d

Changelog

Geolosys Changelog (1.19)

7.0.9

Initial port to 1.19.2. This version might also work on 1.19 and 1.19.1, but I haven't tested that myself.

Changes

Changes to Vanilla Ore Removal

If you want to tweak which ores Geolosys disables, you can easily do that now via datapack! Check out this nifty blog post explaining the new Biome Modifier system. In short, this system gives modders and modpack devs a way to modify which things get added to a biome - we can now add or remove features from biomes!

As such, Geolosys now removes Vanilla's Ores in this file. You can override it via datapack to change which ores the game will disable (don't forget to set replace to true!).

Geolosys Datapack Changes (Again, I know)

In summary, the datapack system hasn't changed too much. The biggest change is that the following properties have been removed:

json5 "dimensions": { "isBlacklist": false, "filter": [ "overworld" ] }, "biomes": { "isBlacklist": true, "filter": [ "minecraft:the_void" ] }

I know what you're thinking: "What?!? How am I supposed to control where plutons generate??". In 1.18.2, Vanilla MC added in Tags for Biomes, which are user customizable and can be used to filter out biomes. This system does not care about dimensions, but fortunately it is still pretty respective (i.e. #minecraft:is_mountain won't include anything from the Nether or End).

So, for pack makers I strongly suggest that you take a look at this commit to see exactly how small the change was :)

What if a mod adds a new dimension that I want to use?

Dimensions that aren't in the Biome Tag #geolosys:all_dimensions tag will never get Geolosys's Plutons.

To support new dimensions, just modify the Biome Tag #geolosys:all_dimensions to include that dimensions' biomes. I would strongly recommend creating a new tag for all biomes in that dimension (i.e. #my_modpack:is_twilight_forest) and then adding it to the tag itself, a. la.

json { "replace": false, "values": ["#my_modpack:is_twilight_forest"] }

Removed

Extra Drops from Ores

Mod Compatibility Drops for ores (such as Sulfur, AE2 Quartz, Yellorium, etc.) have been disabled. As such, Yellorium Clusters have also been removed as all of these features can be easily reproduced by a pack maker using Datapacks and KubeJS / Custom Item Mods. I'm trying to keep Geolosys as light-weight and with the times as possible, and Forge is leaning away from mods' contents being "dynamic" or "disableable" without using a datapack, which is fair.

Filename Geolosys-1.19.2-7.0.9-Sources.jar
Uploaded by oitsjustjose
Uploaded Sep 7, 2022
Game Version 1.19.2   +3
Size 612.74 KB
Downloads 5
MD5 f7ba374452ceef114f3ee9887d931582

Changelog

Geolosys Changelog (1.19)

7.0.9

Initial port to 1.19.2. This version might also work on 1.19 and 1.19.1, but I haven't tested that myself.

Changes

Changes to Vanilla Ore Removal

If you want to tweak which ores Geolosys disables, you can easily do that now via datapack! Check out this nifty blog post explaining the new Biome Modifier system. In short, this system gives modders and modpack devs a way to modify which things get added to a biome - we can now add or remove features from biomes!

As such, Geolosys now removes Vanilla's Ores in this file. You can override it via datapack to change which ores the game will disable (don't forget to set replace to true!).

Geolosys Datapack Changes (Again, I know)

In summary, the datapack system hasn't changed too much. The biggest change is that the following properties have been removed:

json5 "dimensions": { "isBlacklist": false, "filter": [ "overworld" ] }, "biomes": { "isBlacklist": true, "filter": [ "minecraft:the_void" ] }

I know what you're thinking: "What?!? How am I supposed to control where plutons generate??". In 1.18.2, Vanilla MC added in Tags for Biomes, which are user customizable and can be used to filter out biomes. This system does not care about dimensions, but fortunately it is still pretty respective (i.e. #minecraft:is_mountain won't include anything from the Nether or End).

So, for pack makers I strongly suggest that you take a look at this commit to see exactly how small the change was :)

What if a mod adds a new dimension that I want to use?

Dimensions that aren't in the Biome Tag #geolosys:all_dimensions tag will never get Geolosys's Plutons.

To support new dimensions, just modify the Biome Tag #geolosys:all_dimensions to include that dimensions' biomes. I would strongly recommend creating a new tag for all biomes in that dimension (i.e. #my_modpack:is_twilight_forest) and then adding it to the tag itself, a. la.

json { "replace": false, "values": ["#my_modpack:is_twilight_forest"] }

Removed

Extra Drops from Ores

Mod Compatibility Drops for ores (such as Sulfur, AE2 Quartz, Yellorium, etc.) have been disabled. As such, Yellorium Clusters have also been removed as all of these features can be easily reproduced by a pack maker using Datapacks and KubeJS / Custom Item Mods. I'm trying to keep Geolosys as light-weight and with the times as possible, and Forge is leaning away from mods' contents being "dynamic" or "disableable" without using a datapack, which is fair.

Recent Files

View All
Type Name Size Uploaded Game Version Downloads Actions
R
Geolosys 1.19.2 7.0.9 +2 More+2 Others 694.56 KB Sep 7, 2022
1.19.2
+3
1,285
R
Geolosys 1.18.2 7.0.9 +2 More+2 Others 733.44 KB Aug 20, 2022
1.18.2
+1
1,579
R
Geolosys 1.16.5 6.0.2 +2 More+2 Others 662.66 KB Jun 9, 2022
1.16.5
+2
2,318
R
Geolosys 1.18.2 7.0.8 +2 More+2 Others 731.06 KB Jun 6, 2022
1.18.2
+1
2,068
R
Geolosys 1.18.2 7.0.7 +2 More+2 Others 729.65 KB May 5, 2022
1.18.2
+1
1,310
B
Geolosys 1.18.2 7.0.6 +2 More+2 Others 731.39 KB May 5, 2022
1.18.2
+1
42
B
Geolosys 1.18.2 7.0.5 +2 More+2 Others 716.57 KB Apr 21, 2022
1.18.2
+1
355
B
Geolosys 1.18.2 7.0.4 +2 More+2 Others 710.56 KB Mar 9, 2022
1.18.2
+1
653
R
Geolosys 1.18.1 7.0.3 +2 More+2 Others 712.66 KB Feb 22, 2022
1.18.1
+2
2,867
R
Geolosys 1.18.1 7.0.2 +2 More+2 Others 712.19 KB Jan 31, 2022
1.18.1
+2
882
B
Geolosys 1.18.1 7.0.1-beta-4 +2 More+2 Others 714.46 KB Jan 25, 2022
1.18.1
+2
314
B
Geolosys 1.18.1 7.0.1-beta-3 +2 More+2 Others 714.15 KB Jan 23, 2022
1.18.1
+2
157
B
Geolosys 1.18.1 7.0.1-beta-2 +2 More+2 Others 709.29 KB Dec 27, 2021
1.18.1
+2
1,152
B
Geolosys 1.18.1 7.0.1-beta-1 +2 More+2 Others 709.28 KB Dec 22, 2021
1.18.1
+2
291
B
Geolosys 1.16.5 6.0.1_beta +2 More+2 Others 651.62 KB Sep 10, 2021
1.16.5
+2
6,260
B
Geolosys 1.16.5 6.0.0_beta +2 More+2 Others 660.05 KB Aug 17, 2021
1.16.5
+2
86,311
R
Geolosys 1.16.x 5.1.5 +2 More+2 Others 682.05 KB Jun 7, 2021
1.16.5
+6
15,166
R
Geolosys 1.16.x 5.1.4 +2 More+2 Others 682.88 KB Mar 27, 2021
1.16.5
+6
5,300
R
Geolosys 1.16.x 5.1.3 +2 More+2 Others 682.88 KB Mar 24, 2021
1.16.5
+6
363
R
Geolosys 1.16.x 5.1.2 +2 More+2 Others 677.61 KB Mar 20, 2021
1.16.5
+6
451
R
Geolosys 1.16.x 5.1.1 +2 More+2 Others 664.14 KB Mar 15, 2021
1.16.5
+6
6,183
R
Geolosys 1.16.x 5.1.0 +2 More+2 Others 666.85 KB Mar 12, 2021
1.16.5
+6
415
R
Geolosys 1.16.x 5.0.3 +2 More+2 Others 617.42 KB Feb 19, 2021
1.16.5
+6
1,544
R
Geolosys 1.16.x 5.0.2 +2 More+2 Others 617.44 KB Feb 14, 2021
1.16.5
+6
509
R
Geolosys 1.16.x 5.0.1 +2 More+2 Others 615.41 KB Feb 5, 2021
1.16.5
+6
892