genmtfixes-1.20.1-1.0.66.jar
Curse Maven Snippet
What's new
- More integration between backpacks and most storage and build interfaces, allowing for convenient mangement and shift-clicking
- Item obliteration moved from kubejs and item obliterator into genmtfixes
- Mob fired arrows have high chance of breaking (and on breaking, small chance of dropping arrow ingredients)
- Allow Sharpness, Smite and Bane of Arthropods to coexist on weapons
- Integrate an enchantment denial list
- Integrate Timber Frames wood types into JEI where they originally did not show
- Skip font rendering during shadow pass for likes of sophisticated storage
- Steam and rails hack
- Fix issue with Animation Overhaul and Immersive Aircraft so that aircraft now have proper seating animations/positions again when driving them rather than adopting standing positions
- Enabled a low-detail map cache for full zoom with ftb chunks
- Enable some minor multithreading with ftb chunks map rendering
- Change some block types like roofs to actual block light
- Stop snow and ice forming at tropical and desert latitudes
- Enable waterlogging on several new blocks
- Deny placing certain blocks underwater (will replace old InControl scripts)
- Enable shader effect so that lantern on a stick from wardrobe mod is rendered in shaders
- Stop modded projectile weapons being more accurate than vanilla
- Minor possible efficiencies with Every Compat
- Minor fix on Domum Ornamentum
- Probably a handful of other things I've forgotten
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

