Game Stages Reborn

Give players named progression stages that packs, scripts and addons can lock content behind. Based on Game Stages by Darkhax.
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Description

Unofficial NeoForge 1.21.1 port of Game Stages by Darkhax. Please report bugs here.

Game Stages gives every player a set of named stages, like nether, tier_2 or boss_defeated. On its own it just stores and syncs them. Commands, advancements, scripts and addons decide when stages are granted and what they unlock.

Stage commands in chat

Features

  • /gamestage add|remove <player> <stage> [silent], check, info, clear, all, reload
  • gamestages:has_stage advancement trigger
  • CraftTweaker support: player.addGameStage(...), hasGameStage(...) and mods.gamestages.StageHelper (grant stages on join, kill, dimension change, level, advancement and more)
  • Known stages and fake player stages in config/gamestages/
  • Stage list on the F3 screen while holding Shift

The mod id, API, commands, config and save format are the same as the original, so packs and addons keep working. Bookshelf is no longer needed.

Fixed compared to 1.20.1

  • has_stage advancements now check their own stage. Before, they completed as soon as you had any stage.
  • Namespaced stage names like example:stage now work in commands.
  • The stage sync no longer errors for clients that can't receive it.

Source: https://github.com/traelmyx/game-stages. LGPL-2.1, same as the original. Original mod by Darkhax. Developed with AI assistance.

Game Stages Reborn Team

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