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Foxs Anti Afk

Lightweight, Mixen-Free Anti-Afk suite with Node-Aware Auto-Reconnect and Silent Commands.
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Foxs Anti AFK

File nameFoxs Anti AFK.jar
Uploader
FoxiraFoxira
Uploaded
Sep 18, 2026
Downloads
21
Size
190.3 KB
Mod Loaders
Fabric
File ID
8911195
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:foxs-anti-afk-1698833:8911195"

Learn more about Curse Maven

What's new

Fox's Anti-AFK — Changelog

🦊 Fox's Anti-AFK

A major update focused on smarter navigation, better recovery, server profiles, and more reliable automation.

🧭 Smart Route Navigation

  • Added lightweight Baritone-style route navigation.

  • Added obstacle detection for walls and blocked paths.

  • Added automatic path recalculation when the current route becomes invalid.

  • Added alternative route selection when the player encounters an obstacle.

  • Added basic support for navigating around corners and elevation changes.

  • The route system now checks whether the player is actually making progress instead of blindly holding movement keys.

🚧 Stuck Detection

  • Added automatic detection for when the player becomes stuck.

  • Detects situations such as continuously walking into a wall.

  • Automatically stops the current movement and recalculates a route.

  • Prevents the player from endlessly running into the same obstacle.

  • Added safeguards against excessive or repeated path recalculations.

  • If no valid route can be found, the system safely stops and retries instead of continuing indefinitely.

🗺️ Route Visualization

  • Added an optional in-world route renderer.

  • Displays the planned path from the player to the destination.

  • Shows route waypoints and direction changes.

  • Highlights the next movement target.

  • Updates automatically when the route is recalculated.

  • Can be enabled or disabled independently.

🎲 Randomized Activity

  • Added randomized movement behavior.

  • Added randomized action intervals.

  • Added configurable look-around behavior.

  • Added head movement patterns.

  • Added automatic hotbar cycling.

  • Randomization settings are stored per server profile.

🔄 Improved Auto-Reconnect

  • Expanded connection recovery to cover more failure types.

  • Improved handling of timeouts, refused connections, resets, unavailable servers, and network errors.

  • Added improved Unknown Host recovery.

  • Improved proxy and backend disconnect handling.

  • Improved backend restart recovery.

  • Added stronger protection against duplicate reconnect loops.

  • Disabling Auto-Reconnect now immediately cancels active reconnect tasks.

🌐 Node-Aware Reconnect Improvements

  • Improved detection of whether the player is actually on the configured target node.

  • Network connection and target-node detection are now handled separately.

  • Anti-AFK remains paused while the player is in a lobby or recovery state.

  • Improved automatic routing back to the configured backend.

  • Added improved handling for /server <node> and /join <node> routing.

  • Anti-AFK resumes only after the correct target node has been confirmed.

💾 Server Profiles & Presets

  • Added complete per-server configuration profiles.

  • Profiles can store:

    • Anti-AFK settings

    • Auto-Reconnect settings

    • Target Node

    • Silent Commands

    • Randomization

    • Route navigation

    • Pathfinding

    • Route rendering

  • Added profile selection from the main menu.

  • Added profile editing, creation, and deletion.

  • Added automatic server profile detection.

🗂️ Preset Editor

  • Added full preset editing from the main menu.

  • Presets now contain the complete configuration for a server.

  • Main-menu editing does not start runtime systems.

  • The main-menu editor and in-game U menu now use the same underlying preset data.

  • Changing a setting in either interface updates the same saved configuration.

  • Runtime systems always use the currently active preset.

🤫 Repeating Silent Commands

  • Added 5 independent repeating command slots.

  • Added individual enable/disable controls.

  • Added independent delays for each command.

  • Added support for commands with arguments.

  • Added anti-spam protection.

  • Blank commands are never executed.

  • Disabled commands cannot execute.

  • Profile switching now correctly cancels timers belonging to the previous profile.

🛡️ Reliability & Safety

  • Fixed reconnect tasks continuing after Auto-Reconnect was disabled.

  • Fixed Silent Commands executing while disabled.

  • Fixed stale timers surviving profile changes.

  • Fixed old profile settings continuing to control runtime systems.

  • Fixed duplicate reconnect loops.

  • Improved handling of intentional disconnects.

  • Improved lobby and backend transitions.

  • Improved synchronization between the preset editor and U menu.

🎛️ GUI Improvements

  • Added route navigation configuration.

  • Added pathfinding controls.

  • Added stuck detection settings.

  • Added route rendering toggle.

  • Added improved profile configuration.

  • Existing compact menu layout preserved.

  • Existing Reconnect Setup and Silent Setup menus preserved.

⚙️ Configuration

All new settings are saved per server profile, including:

  • Smart Pathfinding

  • Route Rendering

  • Stuck Detection

  • Automatic Recalculation

  • Randomized Movement

  • Randomized Actions

  • Look Around

  • Head Movement

  • Hotbar Cycling

📦 Summary

This update expands Fox's Anti-AFK beyond simple AFK simulation with smart obstacle-aware navigation, automatic stuck recovery, live route visualization, improved Auto-Reconnect, server profiles, preset editing, randomization, and repeating Silent Commands.

The goal is simple: stay active, recover automatically, and keep moving without getting stuck.

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