Fightura 1.0.0
Curse Maven Snippet
What's new
Fightura 1.0.0 — initial public release
A Forge 1.20.1 client mod that makes Figura avatars work seamlessly with Epic Fight.
Highlights
- Single-pipeline matrix bridge — every Figura part follows its matching Epic Fight joint automatically. No accessory vs full-body modes.
- Built-in alias library for English / Mixamo / Blender Rigify / VRM rigs (~90 names). Avatars built in any of these conventions just work.
- Capes, elytra, item pivots follow the chest / hand joints automatically (works with
vanilla_model.RIGHT_ITEM_PIVOTand friends). - Lua API for runtime overrides, Epic Fight state queries, and push events that fire on attack start/end, hurt, knock-down, mode change, motion change — no polling required.
- Armor visibility synced with Figura's
vanilla_model.HELMET / CHESTPLATE / ...API. - Client-only — no server installation required.
Documentation
Full bilingual docs (English + ไทย):
Source
https://github.com/Malemz1/Fightura — clone and ./gradlew build without manual jar drops; dependencies auto-download from Modrinth CDN.
Requirements
- Minecraft 1.20.1
- Forge 47.x
- Java 17
- Figura 0.1.5+1.20.1-forge
- Epic Fight 20.14.15.1+
Migrating from earlier Lite/Pro builds
Remove any old fightura-lite-*.jar or fightura-pro-*.jar before installing this version — Forge will refuse to load duplicate mod ids.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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