Fear of Anything

This mod makes selected mobs flee from configurable blocks and items. Customize which entities are affected, what they fear, and optimize performance with cooldowns, proximity checks, and fire-related settings for better efficiency.
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Fear of Anything - 1.20.1 - 2.0.4

File namefirefearmod-2.0.4.jar
Uploader
SylsatraSylsatra
Uploaded
Nov 12, 2025
Downloads
67
Size
48.0 KB
Mod Loaders
Forge
File ID
7213724
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fear-of-anything-1212919:7213724")

Learn more about Curse Maven

What's new

v2.0.4 change log:

  • Now, mobs may fear an entity/mob.

For example, if you want the mobs in your group to fear the wolf: [["Fear Groups".fear_groups.feared_entities]] id = "minecraft:wolf"

  • Some fears are too overwhelming, making them run away without targeting you. To do that, add "fear_override = true" into the entry.

For example, if you want them to fear the lit soul campfire so much that they don't attack you: [["Fear Groups".fear_groups.feared_blocks]] id = "minecraft:soul_campfire" fear_override = true

		["Fear Groups".fear_groups.feared_blocks.states]
			lit = "true"

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