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Fantasy Feudalism - Mercenaries

Hirable mercenaries, implemented cohesively into your existing world.
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fantasyfeudalism-mercenaries-1.15.7.jar

File namefantasyfeudalism-mercenaries-1.15.7.jar
Uploader
itsrileynjitsrileynj
Uploaded
Oct 21, 2026
Downloads
15
Size
699.2 KB
Mod Loaders
NeoForge
File ID
9272674
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:fantasy-feudalism-mercenaries-1756953:9272674"

Learn more about Curse Maven

What's new

Developer changelog — 1.15.7

Fixed mounted guard navigation freezing near uneven terrain.

  • Corrected waypoint heights when a horse straddles a grassy one-block step. Navigation now accounts for higher ground beneath the horse’s entire footprint.
  • Fixed reached starting waypoints being rejected before navigation could advance to the next step.
  • Preserved checks for water, fire, lava, low ceilings and dangerous drops.

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