An unofficial NeoForge build of Extra Golems by skyjay1 and the MMD Team.
Original project: https://github.com/MinecraftModDevelopmentMods/Extra-Golems
Original on CurseForge: https://www.curseforge.com/minecraft/mc-mods/extra-golems
Extra Golems adds close to 200 golems, each built from a different block and each with its own texture, abilities and behaviour. Build one out of copper and it oxidises over time, waxes with a honeycomb and calls down lightning in a storm; build one out of another material and you get something else entirely.
This build targets NeoForge for Minecraft 1.20.1, which upstream does not provide.
HOW THIS DIFFERS FROM THE ORIGINAL
Nothing at all in behaviour or content. Not a single line of the mod's code was changed.
On 1.20.1, NeoForge is published under net.neoforged:forge and keeps the net.minecraftforge package names, so the port is a build-system change and nothing more: the platform dependency is swapped from Forge 47.2.0 to NeoForge 47.1.106. Every golem, every behaviour and every recipe is exactly as upstream ships them.
HOW TO BUILD A GOLEM
Craft a Golem Spell from a feather, redstone dust, paper and an ink sac, then combine it with a carved pumpkin to get a Golem Head. Stack four identical blocks in the shape of an iron golem and place the Golem Head on top. The in-game Guide Book lists every golem and its recipe.
CREDIT AND LICENCE
All credit for this mod goes to skyjay1 and the MMD Team. This is not an official build and is not endorsed by them - please report issues with this build here rather than to the original authors.
Distributed under the zlib License, the same licence as the original project, whose notice is included in the jar. As that licence requires, this altered version is plainly marked as such: it is named "Extra Golems (NeoForge)" in game and its version carries a -neoforge suffix.