equivalent-conquest-0.5.1-beta.jar
Curse Maven Snippet
What's new
Equivalent Conquest 0.5.1-beta
Still a beta: back up your world before updating, and report bugs.
Fixed
- Celestium Multitool: felling a tree or digging with a full inventory no longer drops hundreds of items on the ground (that was causing lag). Anything that doesn't fit is gone, like the Stellar pickaxes, and you get a message telling you.
Raids matter: no more stashes
- Valuables stay at home: Stellarite (Bits, Ingots, Blocks), Celestium (Ingots, Blocks), the Hearts, signed Contracts and Stellar/Celestium gear you aren't wearing can only be stored inside your own zone, or a zone where you're an ally with chest access.
- Everything below applies in creative too.
- Close any storage elsewhere (chests, barrels, modded storage, donkeys, minecart/boat chests) and they come back to your inventory.
- The Ender Chest and ProjectE's Alchemical Bag and Mercurial Eye never keep them.
- Shulker boxes holding them can't be placed outside your zone; item frames and armor stands won't take them there.
- Storage outside every zone (hoppers and pipes included) is emptied of them when its chunk loads, plus a slow sweep around players.
- They can't be dropped on the ground (Q or dragging out of your inventory): trade them through chests in a zone. Mined ore still drops Bits, and death drops are still loot.
- Hoppers (and hopper minecarts) outside every zone refuse them.
- Dropped ones that sat in an unloaded chunk for over 10 minutes are gone when it loads.
- Hijack loot: the Core's modules (Ward Shell, Plating, Alarm…) and its storage now drop for the raider instead of vanishing. A wiped base's storage stays lootable for 30 minutes.
Solvane, Emperor of the Stars: harder
- Decree: defying it now costs half your health (was 40%).
- Black Stars: a much stronger pull, and nobody can fly while they burn.
- Gravity Rift: no flying out of it, and everyone it lifts is hurt when gravity snaps back (Stellar armour doesn't stop this).
- Void Mirror: a false copy's burst now takes a quarter of the health of everyone near it.
- Collapse of Stars: no flying while the floor falls.
- Execution: 80% of the target's health (was 60%).
- Starlance Volley: the spears are faster, turn harder, and actually hit.
- New attack - My Rule (every phase): for 30 seconds, either nobody can fly or he takes half damage.
- Smoother breathing, cape and sceptre strike.
New for server admins
- Guild name rules, saved with the world and written to the audit log (op level 3):
/emcmod guild banname <name>/unbanname: a name nobody may use./emcmod guild banword <word>/unbanword: a word no guild name may contain (number and stretched-letter tricks are caught too)./emcmod guild allowname <name>/disallowname: let a real word through the built-in filter (for example ASSET)./emcmod guild bans: see all three lists.
- After any change, the command lists the existing guilds whose names now break the rules, so you can rename or disband them.
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