Epic Fight × Twilight Forest Compat

Epic Fight × Twilight Forest Compat is a compatibility add-on that bridges combat mechanics between the Epic Fight Mod and the Twilight Forest Mod, focusing heavily on modernized weapon combat and move-set integration.
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TwilightForestEFCompat-1.1.3.Fix.jar

File nameTwilightForestEFCompat-1.1.3.Fix.jar
Uploader
casmiercasmier
Uploaded
Jul 22, 2026
Downloads
923
Size
1.4 MB
Mod Loaders
Forge
File ID
8485679
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-fight-twilight-forest-compat-1555371:8485679")

Learn more about Curse Maven

What's new

  • Fixed Mortis Sarabande sometimes failing to hit the same enemy again after a successful cast.
  • Fixed Mortis Sarabande’s innate HUD showing duplicate 100 charge text.
  • Change Mortis sarabande's camera
  • Fixed Mortis Sarabande charge being lost when the player gets hit while already at full charge.
  • Combos can now continue after a dodge or after waiting up to 1 second between inputs.
  • Confirmed Mortis Sarabande no longer uses cooldown and only depends on its 100 damage dealt charge requirement.
  • Improved Sarabande target cleanup so old knockup, knockdown, lapse pose, and hurt states do not block recasting.
  • Added better support for non-biped mobs during Sarabande so valid non-heavy targets can still be handled by the skill flow.
  • Added Glass Sword one-time devastating attack behavior with a forward crescent arc projectile.
  • Glass Sword now breaks after its special attack, matching its one-use high-damage identity.
  • Added Glass Sword impact feedback, including screen shake.
  • Added combo continuation after dodging for supported melee combo weapons, while keeping bows, crossbows, and battlescepters excluded.

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