EF-ExtendedDatapacks-2.4-Rev2-1.21.1+[NeoForge].jar
Curse Maven Snippet
What's new
Adapted to SLM Shader V2 Architecture
Adapted to SL Library 1.5 Architecture
New types of registerable animations added:
Aiming animations
Dodging animations
Guard animations
Success animations
Knockdown animations
Long strike animations
New events added:
<General>
Translate
Teleport
Weapons form particles
Fire projectile
Summon property entity
<Particles>
Small explosion
Flower particles
Radial flower expand
Common
Column line
Directional explosion
Circular particles
Shape particles
Changes:
Camera transition now works in 1.21.1 NeoForge
Added:
Passive Particle Weapons added.
Allows generating particles on the player's weapon, supports
multiple shapes, lines or curves, or depth.
The passive particle system works by style,
and allows multiple particles per style.
This mod has no additional files

