Enhanced Sound Control v0.2.0 for mc26.1.2
Curse Maven Snippet
What's new
0.2.0
✨ New
Silent mode
- Flip the mod around so every sound starts muted and you turn up only the ones you want to hear, instead of hunting down the ones you don't. Switch between Normal and Silent with the mode button in the top-left of the sound menu.
- Each mode keeps its own separate list, so switching back and forth never loses your work — your Normal mode changes stay exactly as they were while you build up your allowed sounds, and the other way round.
- Muted sounds still show up in the Recent tab, so you can find the ones you want and click Allow to let them through. Allow and Mute are single buttons, so you don't have to drag a slider to an exact value.
Changed
- Frequency now plays nicely with other mods. Turning a sound's frequency down used to stop the sound before anything else in the game could notice it, which could quietly break other mods that react to sounds. Frequency now silences those plays instead of hiding them, so other mods keep working normally while you still hear nothing.
0.1.1
- Changed the default keybind to open the menu from K to N to avoid conflicts with other mods.
- A few internal changes to make the code cleaner and easier to maintain.
0.1.0
- Initial Release
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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