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Energy Nodes

Energy transfer that actually tells you how much is passing through it.
A slightly more advanced setup for a node network.

A slightly more advanced setup for a node network.

The minimum required to use a Energy Nodes network.

The minimum required to use a Energy Nodes network.

Right click the controller with an item containing a fluid to set the filter.

Right click the controller with an item containing a fluid to set the filter.

Integration with Top allows you to see energy transfer per input/output nodes

Integration with Top allows you to see energy transfer per input/output nodes

Description

A NOTE ON 1.18.2:

As of 6/4/22, I have been made aware that the v1.0.2 release for 1.18.1 does NOT work with 1.18.2, as Forge has changed things behind the scenes. An update is in the works, hopefully won't take too long to do. 1.18.X now deprecated.

 

Energy Nodes was born from the mod Energy-Meters and the need to know how much energy is passing through some energy system.  This mod has TOP integration and has been tested to work with Mekanism and the forge energy system.

 

The Energy Nodes Network:

This mod is based on a multiple Input Nodes, to a single Controller, to multiple Output Nodes.  Each face of the connected Inputs Nodes will accept energy, and will attempt to evenly distribute that energy to each tile entity against each connected Output Node.

basic_setup

 

Tier Upgrades:

You can use the Tier Upgrade items to upgrade the max number of node connections, max connection range, and max transfer speed, with the Max tier allowing for nearly limitless transfer speed.

advanced setup

 

Linker:
This item is used to connect Nodes to the Controller. Holding the linker will show the linked paths between Nodes and Controllers.

 

TOP Integration:

TOP integration

 

 

NEW: Fluid Controller and Nodes!

Fluid transfer is now possible with the Fluid Controller and Nodes!  Use the Linker to connect the controller and nodes as usual, and right click the Controller with an item containing a Fluid to set the filter.  This limits a Controller's network to a single fluid only. Controller and Node types cannot be mixed.

fluid_nodes

The Energy Nodes Team

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