EmergingTechnology-1.12.2-1.3.9-beta
What's new
Patch
- Added configuration for Waste Collector & Tidal Generator to ignore Biome requirements
- All power-generating machines will now push 'through' each other to energy consumers. e.g. a row of Solar Panels will push energy to the end of the row, if there is an energy consumer at the end
Bugfixes
- Fixed inventory issue with Waste Collector
- Fixed an issue with Grow Lights not sharing enough power to operate
- Fixed an issue with Harvester GUI energy level
- Fixed various issues with Harvester animation and slowed the animation speed
This mod has no additional files

