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Every Miner's Dream (Previously Extra Stuff Mod)

Adds a bit of everything and lots of new ores and tools!
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EMD_Pre7_1.12.2.jar

File nameEMD_Pre7_1.12.2.jar
Uploader
LPL3onYTLPL3onYT
Uploaded
Feb 25, 2024
Downloads
587
Size
4.2 MB
Mod Loaders
Forge
File ID
5136562
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:emd-635181:5136562")

Learn more about Curse Maven

What's new

[EMD "Pre7": The Big Strike Update]

Many new things!

General

-Replaced old textures

-Strawberry Helmet is now edible when you sneak instead of a permanent saturation effect

-Achivement changes and additions -> General new Achivement System

-Removed the "Forbidden Potion"

-Amethyst now only spawns in cold biomes

-Removed the Lighting Creeper, Cute Ghast and Explosive Zombie

-Fixed bad Mouse and Rat AI

-Removed the delays of the Mouse sound effects

-Name change: Blue Rose -> Blauxa

-Fast Zombie now walks a bit slower

-The Guns all now have cooldowns

-Improved the Lightning Wand

-Added Witched Coal

-Removed the Blaze Bow

-Added an Invicibility Staff

-Added a Teru Teru Bōzu

-Added a bad Teru Teru Bōzu

-Added a trophy for every color boss

-Added Mud Tools and Armor

-Added a new type of mud: Frozen Mud

-Movement on mud now is limited

-Emerald Armor now is a bit weaker

-Fries now grant way more nutrition

-Updated The German Language Data

-Removed most of the unnecessary textures from the mod's files

Dimensions:

-There are now boss structures with a boss spawner for every color related biome

Mobs:

-Mob Spawning improvements, general changes for example: Witches are more likely to spawn in Magical Forests

-Added boss mobs for every color

-Added different types of zombies for the color related biomes

Biomes:

-Changed registry name of the Mystical Forest

-Renamed the Dark Magic Biome to Witched Forest

-Renamed the smallacacias Biome to Savanna Bushlands

*-Balancing Updates (Hight variations, Base Height, Specs)

-The Color Biomes now grant negative effects: green: poison if sneaking, blue: slowness, yellow: Mining fatigue, red: weakness, purple: hunger

-Added a Autumn Forest and Coal Hills

-Removed Explosive Woods

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