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Elite Tensura Addon

NeoForge 1.21.1 addon for Tensura: Reincarnated. Adds 11 custom skills, 4 Saiyan races, 180+ titles with synergy bonuses, Walpurgis council events, and a Voice of the World narration overlay.
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elitetensura-1.0.1.7-V2.jar

File nameelitetensura-1.0.1.7-V2.jar
Uploader
JohnAdmin101JohnAdmin101
Uploaded
Jul 19, 2026
Downloads
1.2K
Size
10.6 MB
Mod Loaders
NeoForge
File ID
8465446
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:elite-tensura-mod-515631:8465446"

Learn more about Curse Maven

What's new

[1.0.1.7] — Bug fixes

Added — Weekly Playtime Leaderboard Requirement

  • Players must be online requiredHoursPerWeek (default 5 h, 0 = off) in the current or previous week to appear on the 5 scoreboard boards and /etleaderboard listings. New PlayerPlaytimeStorage SavedData accumulates online ticks with lazy week rollover.

Added — Voice Per-Tier Unlock Toggles

  • Six booleans in the Voice config (announceResistanceSkillsannounceUltimateSkills, all default true) gate skill-unlock narrations by skill type. Mastery/evolution/transfer messages unaffected.

Added — Raphael Analyze Mode Cycling

  • Shift-pressing Raphael's Analyze now cycles appraisal mode Off → Entity → Block → Both → Off, matching Great Sage's cycle plus an off state.

Changed — Title & Synergy Balance

  • Cursed/Hardcore payoff pass — trade-off titles' payoff stats raised to land on the shared per-rarity power budget: ATTACK_DAMAGE payoffs 10/20 → 62, Last Stand MAX_HEALTH 40 → 124, ability-learning payoff 4 → 20, ability-mastery payoff 5 → 20, Hollow Vessel aura/magicule gain 0.1 → 3.0.
  • Event Synergy rebalanced — now triggers with 2 event titles (was 3) but grants +5% magicule/aura gain (was +15%).

Changed — Forge Engraving Slots

  • Base craft-engraving slots per quality shifted down one rank: Fine 0, Superior 1, Masterwork 2, Legendary 3, Mythical 4 (was 1/2/3/4/5). Bonus slots from skills/titles/spec unchanged.

Fixed

  • Calamity per-player share cap made sustain bosses unkillable — e.g. Lich as calamity: 4-5 players × 25% cap gave less total damage budget than shield HP + Last Rites revive + siphon healing. Share-cap tracking is now a separate budget that is refunded proportionally when the boss heals (clamped to actually-healable HP; Last Rites' revive refunded explicitly); reward/leaderboard damage tracking untouched. Old mid-event saves migrate automatically.
  • Kaioken toggle-off blocked by its own cooldown — the 60 s activation cooldown silently rejected the deactivation press, leaving the transformation (and aura) stuck for the full duration.
  • Kaioken aura invisible to other players — the coat now keys off a synced attribute modifier instead of a mob effect (effects never sync to other tracking clients).

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