File Details
elitetensura-1.0.0.8-V2.jar
- R
- Jun 1, 2026
- 4.56 MB
- 1.0K
- 1.21.1
- NeoForge
File Name
elitetensura-1.0.0.8-V2.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
*** ## Title System Changelog — 1.0.0.8 ### New Rarities * **HARDCORE** (dark red, tier 8) — added * **CURSED** (dark gray, tier 9) — added ### New Requirement Types Nine new requirement types added (all support JSON datapack): * alignment - Player must have specific alignment (default/majin/holy/chaos) * skill_type_count - Hold N skills of a given SkillType (ultimate, unique, etc.) * mastered_skill_count - Have N mastered skills; optional skill_type filter * titles_unlocked - Have N titles unlocked total * distance_traveled - Travel N total blocks (walk + sprint + swim + fly + climb) * ftb_chunks_claimed - Claim N FTB Chunks * death_count - Die N times * biome_discovered - Visit a specific biome at least once * structure_discovered - Enter a specific structure at least once * single_hit_damage - Deal N damage in a single hit (all-time max tracked) * skill_toggled - Hold a specific skill in toggled-on or toggled-off state ### Removed Requirement Types * `soul_count` — removed from registry and all 20 built-in usages ### New/Changed Built-in Titles **Removed from builtin** (cut): * `trueDemonLord`, `demonGod`, `guyCrimson`, `worldChronicler` **Added:** * 5 CURSED titles (`cursedBloodlust`, `cursedEchoFallen`, `cursedCorruptedVessel`, `cursedFracturedEgo`, `cursedMarkedByFate`) * 5 HARDCORE titles (`hardcoreEternalBurden`, `hardcoreCursedBloodline`, `hardcoreSoulDebt`, `hardcoreShatteredWill`, `hardcorePriceOfPower`) * 15 Hero-line titles (`heroAspirant` → `heroWorldChampion` progression chain) ### TitleData Schema * New `eventOnly` boolean field — marks titles that can only be awarded via command, not earned through requirements