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Electroblob's Wizardry

The expandable RPG magic mod with over 180 unique spells!
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Electroblob's Wizardry - 4.3.3 - MC 1.12.2

File nameElectroblobsWizardry-4.3.3-MC1.12.2.jar
Uploader
ElectroblobElectroblob
Uploaded
Jan 17, 2021
Downloads
246.5K
Size
10.4 MB
Mod Loaders
Forge
File ID
3171828
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:electroblobs-wizardry-265642:3171828")

Learn more about Curse Maven

What's new

Version 4.3.3 - The Armour Classes Update!

+ Added 3 new armour classes - the sage, the battlemage and the warlock - each in the 8 elemental varieties
+ Added resplendent thread, crystal silver plating and ethereal crystalweave, used to upgrade regular armour into class armour
+ Added the new armour upgrades to loot tables
+ Added recipes for the new armour to JEI, along with info pages for the 3 upgrade items
+ Added advancements for the new armour classes
+ Added a warning in the config menu and details in the log when redundant config options are detected
* Updated Russian translations, courtesy of DrHesperus
* Medium mana flasks now only restore 350 mana, but only require 4 crystals to craft rather than 8
* Mana flask quick use now takes time, with larger flasks taking more time to use
* The weather change forfeit now gets disabled when the invoke weather spell is disabled, fixing issue #554
# Fixed issue #443, where wizardry's custom large fireballs would not damage ghasts, even when bounced back at them
# Fixed issue #464, a crash caused by the Corpse mod inserting null items into entities' drops
# Fixed issue #477, where the font of mana effect wasn't working at all
# Fixed issue #594, where spells still weren't correctly checking if things could be covered in snow
# Fixed issue #600, where a crash would sometimes occur due to remnants' AI having no target
- Removed legendary wizard armour
- Removed arcane seal of protection
- Removed the 'legendary' advancement