Description
About
Eden Power is a large RPG growth mod for Minecraft 1.21.1 that brings identity, skills, spells and a bestiary together in one complete character-progression experience. Survive, grow and become a legendary hero — your entire adventure becomes a journey of growth.
Core Gameplay Loop

Features
- Identity System : Warrior, Miner, Scholar, Farmer, Shepherd, Fisherman, Traveler, Merchant, Mage and Cook — each with a personal journal and built-in XP bonuses.
- Passive Skills : Ability, Combat, Misc and Nature groups. Soul Shield, double jump, water walking, chain mining and more — permanent and refundable.
- Active Spells : Fireball, Frost Arrow, Thunder Strike, Meteor, Chain Lightning, Blink, Shadow Split and more. Level up through proficiency; some require hidden unlock conditions.
- Bestiary: Kill mobs to unlock entries. Leveling grants bonus damage/resistance against that species, plus special abilities like Execute, Life Steal and Containment.
- Full Mod UI: Identity / Skills / Bestiary / Active tabs, spell wheel, HUD overlays, Chinese and English support.
Requirements
- Minecraft 1.21.1, NeoForge 21.1.244+, Java 21.
- GeckoLib is bundled — no need to install it separately.
Installation
- Install Minecraft 1.21.1 + NeoForge 21.1.244 and Java 21.
- Put eden_power.jar into .minecraft/mods.
- Launch and check the version number in the bottom-left corner.
Compatibility
Optional integrations: Kaleidoscope cookery for the Cook identity, Artifacts, Curios, Corpse, Modern UI, MouseTweaks, Mo' Bends (for casting animations, requires Architectury API).
We strongly recommend installing Mo' Bends for a better overall gameplay experience.
Credits
Special thanks to:
- Tyzbrand(Tyz's Skills)
- tr7zw(First-person Model)
- Kaf(Liteminer)
for their MIT-licensed open-source code. - Reascer(Weapons of Miracles)
for granting permission to use the Shadow Scythe Raid animation.
FAQ
Q: Why doesn't my character move while casting spells?
A: Character animations require the optional Mo' Bends modern port 5.5.2+ and Architectury API 13.x. You can still cast spells normally without them — your character just won't do the gestures.Q: Can I remove this mod mid-save?
A: Yes, but your class, skill levels and bestiary data will stay in the save file. If you re-install the mod, you can pick up right where you left


