File Details
easy_model_entities-forge-26.1.2-1.3.0.jar
- B
- Jun 24, 2026
- 415.37 KB
- 4
- 26.1.2
- Forge
File Name
easy_model_entities-forge-26.1.2-1.3.0.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
Changelog for Easy Model Entities 26.1.2
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
1.3.0 (beta)
- Added a stable API for mod integrations that lists all limits, types, and status codes.
- Added a generated JSON file that documents these limits, types, and status codes per version.
- Added a test that fails if the documented values and the actual code values no longer match.
- Added an optional
asset_fingerprintso resource packs can ship alternate model styles. - Added a migration hook to handle profiles from older
schema_versions. - Improved server and client
versionmatching to only report a mismatch when both sides are set and differ.
1.2.0 (beta)
- Added read-only profile catalog API (listProfiles, listProfiles by body type, listProfileIds) for mod integrations.
- Added still and custom example presets covering all body types, plus a fast-moving example.
- Added case-insensitive bone name matching so
Body,body, andBODYall resolve tobody. - Fixed profile attributes max_health and follow_range not being applied to host entities.
- Removed unused mixins.
1.1.0 (beta)
- Fixed wrong UV mapping for some model parts.
- Fixed wrong block placements.
- Fixed rendering edge case with multiple texture definitions.
- Added UV mapping record to define UV mapping for model parts in a more structured way.
- Added ModelPartTypes enum to replace strings for model part names to avoid typos and errors.
- Added Vec3f enum to replace unnamed float parameter for Vec3f types to avoid typos and errors.
- Added additional model examples for different entity types.
- Added automatic face culling and model optimization to improve performance.
- Added better aquatic and ambient entity support.
- Improved performance by pre-building and adding additional cache.
- Improved example models and textures for better demonstration of features and capabilities.
1.0.0 (beta) 🚀
- Initial release for Minecraft 1.20.1.

