Earthquake

Start earthquakes that split the ground into fissures up to 200 blocks deep, with commands to set their intensity, duration, and radius.
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earthquake-1.5.0.jar

File nameearthquake-1.0.0.jar
Uploader
Politas180Politas180
Uploaded
Nov 22, 2025
Downloads
3.7K
Size
32.2 KB
Mod Loaders
Forge
File ID
7250623
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:earthquake-1303939:7250623")

Learn more about Curse Maven

What's new

1.5.0: Quake behavior and performance

Performance

  • Replaced surface block scans with heightmap lookups.
  • Reduced object allocation during earthquakes to help prevent lag spikes.
  • Connected the performanceMultiplier and maxBlockOperationsPerTick settings so you can tune the workload for your server.

Effects and gameplay

  • Replaced jittery screen shake with smoother, sine-wave motion.
  • Added smoke and dust rising from cracks across the quake radius, plus falling ceiling dust indoors and underground.
  • Quakes now push players around, making movement harder at high intensity.
  • Reworked the intensity scale. Intensity 1 is roughly as strong as the old intensity 10; intensity 20 causes much more severe destruction.
  • Animals interrupt their normal behavior and run around in panic during a quake.
  • Improved the physics for falling trees and ground cracks.

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