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Gmail: zeio.gamedev@gmail.com
Earth Breaker Apocalypse: Endless Nights
Survive as many nights as you can.
You cannot sleep. Disasters only strike after dark. And every night, armed tribes of monsters come for you. They get bigger, better equipped and smarter night after night. When you die, the run is over.
Requires Earth Breaker Apocalypse: Core.
The run
- The first day is calm. Each sunset starts a new night, with a title showing its number.
- Beds no longer let you sleep, but they still set your spawn point.
- Natural disasters can only start at night. They come more often and grow stronger as the nights go on.
- Three tribes attack each night, spawning 24 to 44 blocks away from you.
- At dawn the surviving tribes vanish.
The tribes
- Zombies, skeletons, spiders and creepers from the start.
- Pillagers from night 5, witches from night 8, vindicators from night 10, and sometimes a ravager from night 20.
- Their armour improves with the nights, from leather up to netherite by night 30, and it gets enchanted from night 10 onwards. They also get more health every night.
- They always know where you are within 128 blocks, even if they cannot see you.
- Special roles:
- Diggers tunnel through your walls, down to you if you hide underground, and up to you if you hide above.
- Builders pillar up to reach you.
- Pearlers (from night 6) throw ender pearls to get to you.
- Hookers (from night 4) reel you in with a fishing rod.
- Sappers (from night 8) plant TNT next to your walls and run.
The moons
| Moon | When | Effect |
|---|---|---|
| Full moon | Every full moon phase | Tribes are half again as large |
| Blue moon | From night 3, 12% chance | Disasters strike twice as often |
| Red moon | From night 10, 15% chance | Monsters are faster and stronger |
Commands
| Command | What it does |
|---|---|
/nights |
Shows the state of the run |
/nights night <number> [moon] [seconds] |
Forces a night (moon: normal, full, blue, red, both). Operators only |
/nights wave |
Sends a tribe now. Operators only |
/nights restart |
Starts a new run. Operators only |
/nights enable, /nights disable |
Switches the mod on or off for this world. Operators only |
Settings
In game from Mods > Earth Breaker Apocalypse: Endless Nights > Config, or in config/earthbreaker_nights-common.toml. You can change the waves per night, the tribe size and growth, whether death ends the run, whether tribes break blocks (this also respects the mobGriefing game rule), and the moon chances.
The Earth Breaker Apocalypse family
| Mod | What it adds | Needs |
|---|---|---|
| Core | The atmosphere and every disaster | nothing |
| Endless Nights | Night survival with monster tribes and blood moons | Core |
| Babysitter | A baby on your head that takes your damage | Core |
| Last Hour | 30 minutes of calm, 10 minutes of the end of the world | Core + Endless Nights |
Developed with the help of AI tools.
Requires Earth Breaker Apocalypse: Core.
This mod is both side, soon enough it will be multi-loader-version, if you want it to a specific version or you have a specific idea, please feel free to contact me, for faster answers go to Discord.
If you made a youtube video with this mod, I would like to put your video link in this page.
If you like to support me use my BisectHosting link and get 25% off your first month.
Made by: ZeioDust

