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Dynamic Waters: Realistic Flowing Rivers

Realistic flowing river currents

File Details

dynamicwaters-7.0.0.jar

  • R
  • May 8, 2026
  • 112.89 KB
  • 1.2K
  • 1.20.1
  • Forge

File Name

dynamicwaters-7.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dynamic-waters-1505834:8060349")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Generation

+improved tunnels with pillars for a more natural underground look.
+Rivers now end in the ocean
+++Added terrain rivers with new command: /locate_river_terrain (experimental, will be expanded in future updates).

Visuals

+Added floating and flowing river particles inspired by TerraFirmaCraft

CONFIG

Added new config options for river particles:
You can increase or decrease particle frequency.
Added option to disable water flow animations:
Useful for better compatibility with physics mods (like fluid simulation mods).

Notes

This is still a beta version, so bugs and unfinished features may occur. 

!!! Terrain rivers will be further improved and expanded, with more variety and increased generation in future updates.

Important

I’m aware of some structure issues and I will be trying to fix them in future updates.
Some mods (like Tectonic) are not fully compatible yet, so unexpected world generation behavior may occur when used together.

Support

Sharing this mod with other players and content creators would be greatly appreciated, as it really helps the project grow and reach more people. Thanks a lot for the support!