Dynamic Waters: Realistic Flowing Rivers

Realistic flowing river currents

File Details

dynamicwaters-8.0.0.jar

  • R
  • Jun 1, 2026
  • 146.69 KB
  • 1.0K
  • 1.20.1
  • Forge

File Name

dynamicwaters-8.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dynamic-waters-1505834:8182158")
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GENERATION

+++ Added compatibility with Tectonic 
Mountain rivers can now generate longer and more naturally
Rivers now have minecraft:river biome

FIXES

Improved structure protection - rivers should no longer cut through structures that don’t generate in affected chunks
Sync fixes implemented for better server–client world consistency
Fixed unnatural “wall-like” river starts in mountain rivers

CONFIG

+Added biome blacklist for excluding specific biomes from river generation
Improved flow control compatibility - mobs set to 0.0 are no longer pushed or affected by water flow

Important

In the next update, the main focus will be on river generation, making them look and feel more natural, with improved shaping and terrain integration.
Some bugs or unexpected behavior may still exist as the mod is still evolving.
Soon, a GitHub page and Discord server will be created for this mod and future projects, where updates, feedback, and development progress will be shared.

 

This update took longer because the focus was more on functionality and fixes rather than new features - however, many changes and improvements are still planned going forward.