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Dynamic Environment

Plants replant themselves, waves roll in, and storms, quakes, tsunamis and falling trees reshape your world.
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dynamicenvironment-1.20.1-1.1.2

File namedynamicenvironment-1.20.1-1.1.2.jar
Uploaded
Oct 19, 2026
Downloads
18
Size
388.2 KB
Mod Loaders
Forge
File ID
9252368
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dynamic-environment-1720455:9252368")

Learn more about Curse Maven

What's new

## 1.1.2 (Minecraft 1.20.1, Forge 47+)

### Fixed
- **Server lag and freezes near floating builds and islands:** the mod checks whether a build is connected to the ground, so it can leave floating builds alone during disasters. Near a big floating build or island, those checks could slow a server down to a crawl (as low as ~3 TPS), and an earthquake on a floating island could freeze the server for several seconds.
  - Answers are now remembered instead of being worked out again every few seconds.
  - Each check does far less work, and anything slow is spread over time and done in the background.
  - Tested on a real 64x64 floating island: the first check went from 641 ms to 44 ms, and the island came through earthquakes, rock falls and sinkholes untouched. Normal ground is still affected as before.
- If you turned rock falls off because of lag, you can turn them back on.

### Upgrading
- Install the new version on the server **and** on every player's game.

This mod has no additional files