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Dynamic Environment

Plants replant themselves, waves roll in, and storms, quakes, tsunamis and falling trees reshape your world.
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dynamicenvironment-1.20.1-1.4.0

File namedynamicenvironment-1.20.1-1.4.0.jar
Uploaded
Oct 24, 2026
Downloads
6
Size
440.4 KB
Mod Loaders
Forge
File ID
9305208
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dynamic-environment-1720455:9305208")

Learn more about Curse Maven

What's new

New: Snow piles

  • While it snows, snow layers on natural ground build up layer by layer, in any snowfall, not just blizzards. With Serene Seasons, normal biomes in winter count too.
  • A full stack (8 layers) turns into a snow block, or sometimes powder snow, one block deep at most.
  • When it warms up (e.g. Serene Seasons spring), the piled blocks turn back into snow layers and melt away as usual.
  • Farms, paths, crops and anything built are left alone: piles only form on natural ground with nothing built next to them.
  • Configurable under [snowPiles]: on/off, speed (spotsPerSecond), powder snow chance (default 20%), and a cap on remembered blocks.

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