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Dynamic Environment

Plants replant themselves, waves roll in, and storms, quakes, tsunamis and falling trees reshape your world.
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DE 1.1.0

File namedynamicenvironment-1.20.1-1.1.0.jar
Uploaded
Oct 18, 2026
Downloads
24
Size
379.8 KB
Mod Loaders
Forge
File ID
9235658
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dynamic-environment-1720455:9235658")

Learn more about Curse Maven

What's new

## 1.1.0 (Minecraft 1.20.1, Forge 47+)

### New
- **Cyclones:** some thunderstorms bring a cyclone. You get a one-minute warning, then strong gusty wind blows from one direction, the calm **eye** passes over, and the wind comes back from the opposite side before it dies down (2-5 minutes in all). Out in the open, players, mobs and dropped items get blown around (only fall damage hurts), and glass and other fragile blocks facing the open air can shatter. Under a roof you're sheltered.
- **Reinforced Glass and Reinforced Glass Panes:** 8 glass around a diamond makes 8 Reinforced Glass, and 6 Reinforced Glass makes 16 panes. They look like normal glass, but earthquakes, tsunamis and cyclones can't break them (falling trees still can). They drop themselves when mined and count as glass for other mods' recipes.
- **Villagers take cover** during earthquakes, tsunamis and cyclones, the same way they hide when a bell is rung, and come back out shortly after.
- **Floating builds are safe from earthquakes:** anything not connected to the ground (a sky island or floating village) isn't shaken, cracked or shattered. Rock falls and sinkholes no longer happen in floating builds either.
- New commands: `/dynamicenvironment cyclone` (with warning), `cyclone now` and `cyclone stop`.

### Changed
- Earthquakes are rarer: every 5-12 in-game days near a player (was 2-5).
- Earthquakes sound like a deep rumble now.

### Compatibility (all optional)
- **Serene Seasons:** cyclones are rarer outside cyclone season (late summer to mid autumn, or the wet season in tropical biomes). The seasons and the off-season rate can be changed in the config.
- **MineColonies:** citizens go home during earthquakes, tsunamis and cyclones, like in a raid (guards keep working). Reinforced glass counts like normal glass when MineColonies grades a blueprint.

### Upgrading from 1.0.0
- Install the new version on the server **and** on every player's game. Mixed versions can't connect.
- Your existing config keeps its old earthquake timing (2-5 days). To get the new default, set `minDaysBetween = 5.0` and `maxDaysBetween = 12.0` in the `[earthquakes]` section of `config/dynamicenvironment-common.toml`, or delete that file to regenerate it.
- New config sections `[cyclones]` and `[villagers]` are added to your config automatically.

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