Dynamic Trees - Thaumcraft Compat
Adds Dynamic versions of Thaumcraft's trees
Introduction
The Dynamic Trees mod makes vanilla trees beautiful, complex and realistic. It improves vanilla trees so much, that modded trees look unsightly in comparison. I made this mod to replace the trees from Thaumcraft with dynamic versions so that they won't look out of place alongside the trees from Dynamic Trees.
Trees This Mod Replaces
- Greatwood
- Have a chance to generate covered in cobwebs with a surprise underneath
- Silverwood
- Silverwood logs emit a small amount of light
- Silverwood leaves will slowly regenerate vis in the aura when it falls below the base value for that chunk
- Shimmerleaf plants generate around them
- Can yield quicksilver drops when harvested
Configuration
This mod does not have it's own config file, but it will respect changes made to the Dynamic Trees config.
In order to disable Thaumcraft's tree generation, this mod disables tree generation in Thaumcraft's world config file. I'd prefer that I didn't have to do that, but I didn't really have any other options. Thaumcraft's world config will not be affected if tree generation is disabled in the Dynamic Trees config.
Dependencies
This mod requires Dynamic Trees version 0.7.7+ and Thaumcraft 6.1 Beta 10.
Modpacks
Feel free to include this mod in any modpacks, no need to ask for permission.
If you have any questions, leave a comment or ask me on discord.
Some of the trees outside the magical forest aren't affected, but the ones in the magical forest are all affected. If you know how I could fix this please let me know
Could you add dynamic trees to eerie biome?
Hello, how can I make dynamic thaumcraft trees appear on terrafirmacraft soil?
Could we get a 1.7.10 version?
In reply to Hadies123:
Dude there isn't even a dynamic trees version for 1.7.10
In reply to Forge_User_66191692:
What do you mean? The mod was originally for 1.7.10, and those version are easily accessible with Curseforge, even more so if you look at the version filtering and select 'Minecraft 1.7'.
In reply to DarianLStephens:
My bad, didn't see the version on the dynamic trees site, I think I clicked Show all versions though
This mod no longer works with the latest BETA 26 version of Thaumcraft that was release way back in 2018. No updates for 2 years now.
If I disable the trees in Thaumcraft will this mod still spawn the dynamic versions of Thaumcraft trees?. Because I've got Dynamic Trees installed in my modpack. But the non-Dynamic ones still spawn. Which is no Bueno.
Anyway of adding taint trees to this? My plague lands scheme has been marred by healthy looking trees in an otherwise dead zone.
I've been running into an issue in 1.12.2 where the Thaumcraft and Greatwood trees have a tendency to spawn in their non-DT forms. I see this has been discussed below. Has there been any resolution to this issue?
Could perhaps the 'Axe of the Stream' item from Thaumcraft also be updated to work with Dynamic Trees? Maybe just disabling its "enchantment" that chops the highest bit of the logs in the tree one log at a time when it is used on dynamic trees? It's other ability that pulls in items is already well worth it.
There seems to be an issue with the latest release where the normal thaumcraft trees continue to spawn. Any fixes for this?
In reply to Mizhok:
In reply to Mizhok:
In reply to DcNdrew:
At anyrate guys just hang in there, Mangoose has never let us down so far, so the update for this mod will be coming. Its merely a matter of time.
It might have been mentioned, but here seemed to be a good enough place to suggest it. Is a addon for Abyssalcraft in the works? They have a very distinct shape!
1.1.1a kills all sound.
When Dynamic Trees gets 2x2 trunks, you going to make Greatwood trunks 2x2 like they normally are?
I would love to see them thick again.
In reply to Zeetroll: