DragonMineZ – Breakthrough Flight
💥 Stop Flying Around Mountains. Fly Through Them.
DragonMineZ – Breakthrough Flight is a standalone addon for DragonMineZ 2.1.3 that transforms high-speed flight into a true Dragon Ball-style movement ability.
Instead of getting stopped by:
- mountains
- walls
- buildings
- caves
- terrain
- underground layers
you can simply break straight through them while flying.
The goal is to make high-speed DragonMineZ flight feel much more powerful and cinematic.
If you're moving at full speed, the world should feel like it's getting out of your way.
⚡ Default Activation
By default, Breakthrough Flight activates only when you are using:
Search Flight + Sprint + Ki Charge
All three conditions must be active at the same time.
So normal Search Flight remains untouched.
You only start smashing through terrain when you intentionally enter the full-speed Breakthrough state.
Default behavior:
Search Flight only
❌ No breakthrough
Search Flight + Sprint
❌ No breakthrough
Search Flight + Ki Charge
❌ No breakthrough
Search Flight + Sprint + Ki Charge
✅ Breakthrough active
🧱 Break Through the World
While Breakthrough Flight is active, the addon automatically clears a tunnel through normal blocks in your flight path.
You can fly through:
- stone
- dirt
- deepslate
- mountains
- cave walls
- buildings
- floors
- ceilings
- underground terrain
The tunnel follows your actual movement direction instead of simply destroying a fixed cube around the player.
⛏️ No Item Spam
By default:
Broken blocks do NOT drop items.
This is intentional.
Flying through a mountain at full speed could otherwise generate hundreds or thousands of item entities and cause unnecessary lag.
The terrain is destroyed, but no giant trail of dropped blocks is left behind.
Drops can still be enabled by the server if desired.
🛡️ Bedrock and Protected Blocks Stay Safe
Breakthrough Flight is powerful, but it is not unrestricted.
Bedrock is always protected.
The addon also hard-protects special blocks such as:
- Bedrock
- Barrier
- End Portal
- End Portal Frame
- End Gateway
- Nether Portal
- Command Blocks
- Structure Blocks
- Structure Void
- Jigsaw Blocks
These cannot be destroyed by Breakthrough Flight.
🔒 Claims and Protected Areas
Breakthrough Flight respects normal server protection checks.
Before a block is removed, the addon checks things such as:
- World Border
- Spawn Protection
- Vanilla interaction restrictions
- Adventure/Spectator restrictions
- Forge Block Break Events
- Entity destruction permissions
- protected BlockEntities
- event-based claims and region protection
If a player would normally not be allowed to break a block, Breakthrough Flight should not simply bypass that protection.
The mod does not intentionally turn flight into a griefing tool.
🚫 No Noclip
Breakthrough Flight does not give the player noclip.
That means:
- collision still exists
- the player still has a real hitbox
- protected blocks still stop you
- Bedrock still stops you
- claims can still stop you
The addon removes allowed blocks from your path.
It does not simply let you phase through everything.
✈️ Search Flight Stays Active
One of the biggest improvements in 1.0.3 is the handling of ground contact.
Normally, DragonMineZ automatically disables Search Flight when your feet touch the ground.
That creates problems when trying to fly through:
- the floor
- tight tunnels
- caves
- 2-block-high spaces
- underground terrain
Breakthrough Flight changes this behavior while the mode is active.
As long as you are still holding the required Breakthrough inputs:
touching the ground will NOT kick you out of Search Flight.
You can:
- scrape across the floor
- hit your head on a ceiling
- get temporarily stuck against terrain
- stand against Bedrock
- have zero movement because of collision
and Search Flight remains active.
The moment you stop meeting the Breakthrough requirements, normal DragonMineZ landing behavior returns.
🧠 Smart Ground Protection
Breakthrough Flight does not simply disable DragonMineZ's entire flight shutdown system.
It specifically blocks the automatic landing/ground-contact shutdown while Breakthrough is active.
Manual flight toggling still works.
Other legitimate shutdown conditions remain intact.
So you can still intentionally stop flying whenever you want.
🎮 Personal X-Menu Toggle
Every player can choose whether they want to use Breakthrough Flight.
Open:
X → Movement → Flight → Breakthrough Flight
and switch it:
ON / OFF
This only changes your own personal setting.
It does not change the server rules.
New players have Breakthrough Flight enabled by default.
⚙️ Fully Configurable
Server owners can completely control how Breakthrough Flight activates.
You can configure:
- Search Flight support
- Combat Flight support
- Sprint requirement
- Ki Charge requirement
- minimum flight speed
- tunnel width
- tunnel height
- block drops
- particle effects
- sounds
- maximum blocks broken per tick
- personal player toggle
- BlockEntity destruction
- protected-area handling
🔥 Use It However You Want
The default activation is:
Search Flight + Sprint + Ki Charge
But server owners can change it.
For example:
Search Flight + Sprint
Turn off the Ki Charge requirement.
Search Flight only
Turn off both Sprint and Ki requirements.
Combat Flight
Enable Combat Flight support.
Speed-Based Breakthrough
Set a minimum flight speed.
This makes the system flexible enough for different modpacks and server balancing.
🛠️ Commands
Players can control their own Breakthrough setting with:
/breakthrough on
/breakthrough off
/breakthrough status
Server operators can control the global behavior with commands such as:
/breakthrough global on|off
/breakthrough searchflight on|off
/breakthrough combatflight on|off
/breakthrough requiresprint on|off
/breakthrough requireki on|off
/breakthrough minspeed <value>
/breakthrough width <value>
/breakthrough height <value>
/breakthrough drops on|off
/breakthrough particles on|off
/breakthrough sounds on|off
/breakthrough reload
These commands update the same active server configuration instead of maintaining a separate temporary ruleset.
📐 Smart High-Speed Sweeping
At high speed, simply checking the block directly in front of the player is not enough.
A player may travel across multiple blocks in a single tick.
Breakthrough Flight therefore checks the movement path between positions and processes the flight corridor along that path.
This helps prevent situations where the player moves through several blocks before the addon notices the obstacle.
The system also includes performance limits to avoid huge world scans.
🚀 3×3 Tunnel by Default
The default breakthrough corridor is approximately:
3 × 3 blocks
This gives the player enough room to actually fit through the terrain without constantly getting stuck on corners.
Both width and height can be changed by the server.
📦 Performance Protection
The default global limit is:
64 destroyed blocks per server tick
The addon also limits:
- movement segment length
- sweep candidates
- candidate checks
- chunk interaction
It does not generate chunks just to destroy terrain.
This keeps Breakthrough Flight much safer for multiplayer servers.
🟣 Noea Compatibility
Noea is optional.
Breakthrough Flight has been tested with the Noea version used alongside DragonMineZ 2.1.3.
The addon works with the native DragonMineZ flight state rather than replacing Noea's systems.
It has been tested:
- with Noea
- without Noea
- Integrated Server
- Dedicated Server
🌲 Mining Mod Compatibility
Special compatibility handling is included for:
FallingTree
and
Vein Mining
During Breakthrough Flight, these mods are prevented from starting additional chain-mining behavior outside the intended flight corridor.
Normal mining remains unaffected.
✅ Tested
The final 1.0.3 build was tested with real Minecraft client/server processes.
Verified behavior includes:
- Search Flight + Sprint + Ki activation
- personal ON/OFF toggle
- global ON/OFF
- 2-block-high tunnels
- repeated foot contact
- repeated ceiling contact
- long periods of zero movement
- long periods with
onGround = true - downward breakthrough
- diagonal breakthrough
- walls
- floors
- ceilings
- Bedrock protection
- Spawn Protection
- Forge BreakEvent protection
- no noclip
- manual Flight toggle
- Search Flight staying active while Breakthrough remains active
- Search Flight returning to normal behavior after releasing the required inputs
- Integrated Server
- Dedicated Server
- with Noea
- without Noea
The final test runs kept Search Flight active through hundreds of ticks of collision and ground contact. ABSCHLUSSBERICHT
📦 Requirements
Minecraft: 1.20.1
Forge: 47.4.x
DragonMineZ: 2.1.3
Noea: Optional
📥 Installation
Install the same version of the addon on:
Client + Server
Required:
- Minecraft 1.20.1
- Forge 47.4.x
- DragonMineZ 2.1.3
- DragonMineZ – Breakthrough Flight
Place:
DragonMineZ-Breakthrough-Flight-1.0.3.jar
inside the mods folder.
⚠️ Compatibility Notice
This version has been specifically verified against DragonMineZ 2.1.3.
Unknown future DragonMineZ versions are not guaranteed to work because internal classes and flight logic may change.
Claim compatibility is based on Forge BreakEvent and normal protection hooks. Protection mods using completely custom systems may require additional compatibility.

