DragonMineZ – Better Ki Attacks
⚡ Faster Ki Attacks. Stronger Overcharge. Real Finishers.
DragonMineZ – Better Ki Attacks is a standalone addon for DragonMineZ 2.1.3 that improves how Ki attacks feel in real combat.
The main idea is simple:
Ki attacks should not take forever before they are even usable.
A normal attack should be ready quickly.
But if you intentionally keep charging beyond 100%, that should become a finisher move.
You are standing still longer, exposing yourself and giving your opponent time to:
- dodge
- escape
- attack you
- interrupt you
- move behind you
- prepare their own technique
Because of that, a heavily charged Ki attack should not feel like a tiny damage upgrade.
It should hit hard.
⚡ Fast Charge to 100%
Normal chargeable Ki attacks now reach:
100% in about 0.35 seconds
At 20 TPS, that is roughly:
7 ticks
This means Ki attacks become much more practical during normal combat.
You can quickly charge to 100%, fire your technique and keep fighting.
The fast-charge effect stops immediately at 100%.
🔥 Charging Beyond 100% Is for Finishers
From:
100% → 200%
the addon uses the original DragonMineZ overcharge speed.
So the system becomes:
0–100%
⚡ Fast and combat-ready
100–200%
🔥 Slow, risky and powerful
This is intentional.
Charging beyond 100% is not meant to be required for every normal Ki attack.
It is meant for moments where you want to commit to a finisher move.
The philosophy is:
Charging is not required just to make a Ki attack usable. Charging is for finishing your opponent.
If you take the risk of charging all the way to 175–200%, the attack should feel devastating when it lands.
💥 Maximum Charge Increased to 200%
Standard DragonMineZ charging normally stops around:
175%
Better Ki Attacks extends that maximum to:
200%
This creates a true maximum-overcharge state for players who are willing to take the risk.
The server still controls the real charge value and prevents players from simply forcing values above the configured maximum.
📈 Overcharge Damage Scaling
The addon keeps DragonMineZ's original damage calculation and applies an additional multiplier based on charge level.
Default values:
100% → x1.20
110% → x1.30
125% → x1.60
150% → x2.75
175% → x5.00
200% → x10.00
The high-end multipliers are intentionally strong.
175–200% charge is designed as a finisher mechanic, not as the normal way to use every Ki attack.
🎯 Smooth Damage Interpolation
Damage does not jump between fixed tiers.
The addon smoothly interpolates between every configured point.
For example:
150% → x2.75
175% → x5.00
A value such as 160% receives a multiplier between those two values.
This means every extra percentage of charge matters.
🐉 Original Technique Strength Is Preserved
Better Ki Attacks does not give every technique the same damage.
DragonMineZ still calculates the original technique damage first.
The addon only multiplies that already-calculated value.
Example:
If a weaker technique deals:
100 damage
at 200%:
100 × 10 = 1000
If a stronger technique deals:
500 damage
at 200%:
500 × 10 = 5000
So powerful techniques stay more powerful than weaker ones.
⚔️ Intended Combat Flow
100%
Fast, practical and ready for normal combat.
Use it when you want to attack quickly without leaving yourself exposed.
125–150%
A stronger charged attack when you have a little more time.
You gain a meaningful damage increase without fully committing.
175%
A dangerous finisher.
You spend much longer charging and give your opponent a real opportunity to punish you.
In return:
x5 damage multiplier
200%
Maximum overcharge.
Maximum commitment.
Maximum risk.
And if it lands:
x10 damage
A fully charged Ki attack should feel like:
“If this hits, it should matter.”
🧠 Why This System?
Ki attacks in DragonMineZ can feel too slow when you only want to use them as part of normal combat.
At the same time, charging a huge technique should still have meaning.
This addon separates those two purposes.
Normal combat
Charge to 100% very quickly and fire.
Finisher
Continue charging beyond 100% and sacrifice time, mobility and safety for a much stronger attack.
This makes Ki attacks:
- faster to use
- more responsive
- more dangerous when fully charged
- more rewarding when used strategically
⚙️ Fully Configurable
Better Ki Attacks includes a server-side config.
Default settings include:
Charge
timeTo100Percent = 0.35maxChargePercent = 200useOriginalChargeSpeedAfter100 = trueenable200PercentOvercharge = true
Damage
damageAt100Percent = 1.20damageAt110Percent = 1.30damageAt125Percent = 1.60damageAt150Percent = 2.75damageAt175Percent = 5.00damageAt200Percent = 10.00
Behavior
preserveOriginalTechniqueBaseDamage = true
The config is handled server-side.
🛡️ Server-Side Authority
Important combat values are controlled by the server.
This includes:
- maximum charge
- charge validation
- overcharge limits
- additional damage multiplier
Players cannot simply send arbitrary charge values such as 250% or 500%.
🖥️ 200% HUD Support
The existing DragonMineZ charge HUD is extended to support the new maximum.
The addon does not replace the original HUD.
It adjusts the existing overcharge display so values up to 200% are shown correctly.
🟣 Noea Compatibility
The addon has been tested with the Noea version used alongside DragonMineZ 2.1.3.
Normal Noea techniques that use the standard DragonMineZ Ki pipeline can benefit from the addon.
Special abilities with their own custom mechanics are intentionally not blindly modified.
Examples of excluded or specially handled techniques include:
- Hakai
- Spirit Bomb / Genkidama
- Fake Moon
- Sokidan
- Soul Punisher
- custom God of Destruction abilities
This reduces the risk of breaking unique mechanics.
✅ Tested Features
The following were tested successfully:
- Fast charge from 0% to 100%
- About 0.35 seconds to reach 100%
- Original DragonMineZ charge speed after 100%
- 200% maximum charge
- Blocking charge above the maximum
- Damage scaling at all main charge points
- Smooth damage interpolation
- Ki costs
- Attack cancellation
- Projectile attacks
- Beam attacks
- Technique XP
- Form mastery
- Technique cooldowns
- HUD display up to 200%
- Client/server synchronization
- Integrated Server
- Dedicated Server
- DragonMineZ without Noea
- DragonMineZ with Noea
📦 Requirements
Minecraft: 1.20.1
Forge: 47.x
DragonMineZ: 2.1.3
📦 Installation
Install:
- Minecraft 1.20.1
- Forge 47.x
- DragonMineZ 2.1.3
- DragonMineZ – Better Ki Attacks
Place the JAR inside your normal:
mods
folder.
For multiplayer, install the same version on both the server and all clients.
⚠️ Compatibility Notice
This release has been verified specifically against:
DragonMineZ 2.1.3
Other DragonMineZ versions are not currently guaranteed to work because internal classes and methods may change.
🛠️ Version 1.0.0
Added
- ⚡ Fast 0–100% charge
- 🔥 Original DragonMineZ charge speed after 100%
- 🚀 Maximum charge increased from 175% to 200%
- 💥 Finisher-focused overcharge damage scaling
- 📈 Smooth interpolation between damage points
- 🛡️ Server-side charge validation
- 🖥️ 200% HUD support
- ⚙️ Server-side configuration
- 🟣 Noea compatibility handling
- 🎯 Preservation of original technique damage differences
Default Damage Curve
100% → x1.20
110% → x1.30
125% → x1.60
150% → x2.75
175% → x5.00
200% → x10.00
Technical
- Standalone addon
- Does not modify the original DragonMineZ JAR
- Does not modify the original Noea JAR
- Uses targeted Mixins instead of replacing DragonMineZ core classes
- Tested on Integrated Server
- Tested on Dedicated Server
- Tested with and without Noea
Version: 1.0.0
Mod ID: dmzbetterkiattacks
Mod Name: DragonMineZ – Better Ki Attacks