DragonMine Z - Space

Fly high enough and you leave the planet. Surface to orbit, orbit to deep space, and across the void to another world - no rockets, no menus, just flight. Which races survive out there, and for how long, is yours to configure.

Discontinued Here!

Merged with following Project: https://www.curseforge.com/minecraft/mc-mods/dragon-mine-z-plus

Leave the planet under your own power

DragonMine Z - Space adds space to DragonMineZ the way a Dragon Ball character would actually reach it - by flying straight up until the sky runs out.

There is no rocket to build, no fuel to refine, and no destination menu. You climb, and at some point you are simply not on the planet any more.

How it works

Three layers, and you move between them by where you are:

  • Fly above Y 1200 on any world and you rise into its orbit.
  • Fly above Y 1200 again — or drift far enough sideways — and you leave orbit for deep space.
  • Fly back down from orbit and you return to the world below.

Deep space has no way out by climbing or descending. It is a real place with real distance, and every world sits at its own coordinates inside it. To reach another planet you fly to where that planet is, and its gravity takes you the rest of the way into orbit.

Earth and Namek are 8000 blocks apart (configurable). You can cross that under your own power, if you can survive the trip.

The void does not care who you are

Two things are trying to kill you out there, and they answer to your race.

Cold decides where you can go. Orbit is survivable for everyone. Deep space is −270°C, and only the truly inhuman shrug that off.

Race Reaches
Majin Deep space
Bio-Android Deep space
Frost Demon Deep space
Saiyan Orbit
Namekian Orbit
Human Orbit

Air decides how long you can stay. Majin, Bio-Android and Frost Demon simply do not need it. Everyone else is a trained fighter holding their breath — a Saiyan gets three minutes, a Human two — and the clock resets the moment you find air again.

Every number above is a config value.

Bring your own worlds

Planets are datapack files. A single JSON adds a world to the system, and it can point at a dimension from any mod:

{
  "dimension": "yourmod:your_world",
  "orbit": "yourmod:your_world_orbit",
  "oxygen": false,
  "temperature": -80,
  "gravity": 9.807,
  "space_x": 20000,
  "space_z": -4000
}

Give it a position in deep space and players can fly to it. Skies are data too — star density, star colours, and what hangs above you are all JSON.

Requirements

  • Minecraft 1.20.1, Forge 47+
  • DragonMineZ 2.1.2+

Does not require DragonMine Z - Plus. The two work happily together but neither needs the other.

Alpha — what is and is not here yet

This is an early build. It is stable and it works, but it is a foundation rather than a finished experience.

In:

  • The full surface → orbit → deep space ladder, in both directions
  • Earth and Namek, with their orbits, reachable from deep space by flight
  • Per-race vacuum and temperature survival, fully configurable
  • Custom skies for every space dimension

Not yet:

  • Deep space is empty. There is nothing built out there to find, and no map to tell you where anything is — bring F3.
  • No space suit, so races that cannot endure the void simply cannot go there yet.
  • No ships. Buildable vessels that carry you between worlds while you train inside them are the next major piece of work.

Feedback on how the travel feels is the most useful thing you can give right now.


Support the project

If you enjoy the mod and want to support development: paypal.me/kiziro

Credits

Sky rendering is adapted from Ad Astra by Terrarium Earth, used under the MIT terms of the Terrarium License v1. All artwork in this mod is original - no Ad Astra assets are included. See THIRD_PARTY_LICENSES in the jar.

Licensed GPL-3.0-or-later.

The DragonMine Z - Space Team

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