DragonMine Z Plus - Super Dragon Balls / Space rework, polish Update!

General System Overhaul for DMZ - Space, IT, HBTC, Worldgen and many more to come.
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Description

DragonMineZ Plus - Super Dragon Balls / Space rework,polish Update!

DragonMineZ Plus is an addon for DragonMineZ. It adds configurable systems that give server owners control over DragonMineZ's biggest mechanics: training, teleportation, Dragon Balls, death, gravity, and space. Every system can be switched on, off, or tuned to fit your server.


Seven balls. One dragon. A universe to search.

The Super Dragon Balls are scattered across deep space as solid spheres you can actually fly to and touch.

  • Find them - the new Super Dragon Radar points the way, and each one hangs visible in the deep-space sky long before you reach it.
  • Move them - right-click to grab a ball and tow it across space to wherever you want the summoning to happen.
  • Ask King Zuno - he knows the words. Find him, ask him, and he will tell you. He can memorise his ki signature so you can reach him by Instant Transmission later, and if he dies he can be wished back.
  • Speak them, and Super Shenron rises in front of you, reachable where you stand. After the wish is granted the seven scatter again and turn to stone.

Planets are places, not backdrops.

Every world is a solid body sitting at a real point in space, drawn at the size it actually is. Fly over one, under it, or straight into it. What you can see and what you can touch are the same object.

  • No orbits to pass through - you leave a planet and you are in deep space, and you arrive at a planet directly. There is no waiting room in either direction.
  • The sky changes as you climb - a planet's sky fades into the one above it, with the world you left hanging beneath you, and you arrive in the sky you were already looking at. No loading box, no cut.
  • Suns you can reach - a star has a body you can see and fly into, separate from the core that will kill you for it.

Air is something you have to make.

  • Life Support Units - a powered block that seals a room and fills it with air, with a screen showing power, seal state and status.
  • It runs off what you already have - DragonMineZ energy cables can power DMZ Plus blocks, so an existing base feeds one without new infrastructure.
  • Step outside without a suit and deep space is still exactly as unforgiving as it was.

Blow up a planet. Then wish it back.

Every world has integrity, and a strong enough attack takes a piece out of it.

  • The Dragon Balls can undo it - summon the dragon and wish a dead world back into existence.
  • A boss bar while it dies, wreckage left hanging in the sky, and a destruction sequence you can watch from orbit.
  • Every part of it is configurable - each planet declares its own health and regeneration rate, and the whole system can be switched off if it is not for your server.

Scream to charge. Hold a note to transform.

Install Simple Voice Chat and your microphone becomes a control. Shout, and your ki charges. Hold a loud enough note long enough, and you transform.

  • Your voice or the key, your choice - both work by default, so nobody is forced into it and nobody is left out.
  • Per-player opt-out - a player who would rather not shout at their computer turns it off for themselves, without the server disabling it for everyone.
  • One master switch for server owners, and one charge duration that applies to everyone equally.

Seven worlds to actually go to

  • Planet Vegeta - a real 10g world that fights you for every jump.
  • Hell Planet - 20g and volcanic. Training here is a statement.
  • Vampa - yellow-green sand and spires, with its own new block.
  • Yardrat - grey hills under a bright yellow sky.
  • Cereal - banded mesa under dark orange, with its own Dragon Balls and Toronbo to summon.
  • Otherworld Space - reach Heaven and the Sacred World by pod.
  • Namek and Earth, with real surface art rather than placeholder ground.

Planets can be finite. Fly, fall or dig past the edge of a bounded world and you are lifted straight into deep space instead of stopping at an invisible wall, with terrain on all six faces so it reads as a body from space rather than a slab.

A sky worth looking at

  • A painted Milky Way behind a sparser, sharper star field.
  • Distant solar systems read as galaxies and fade as you close on them, so the sky tells you how far you have come.
  • Hyperspace streaks that actually travel during a jump, with the galaxies left faintly visible so you can still steer by them.

Gravity you can feel

  • A planet's gravity is physical - Vegeta at 10g really is ten times heavier, and DragonMineZ trains you against it.
  • Gravity Mastery - earn your tolerance by enduring it instead of letting your stats decide it, and mastered gravity pays a permanent TP multiplier. Now on by default.
  • Walk down the side of a planet - gravity can rotate to whichever face you are standing on, for every entity and not only players. Optional, and needs Gravity Control.

Space travel

  • Pods you actually pilot - launch and descend controls take you between a planet and deep space, your speed shows on the HUD, and the descent brakes to a hover rather than dropping you. Your pod follows you across, and wraps with you when deep space loops.
  • Or let it fly itself - set a destination and the auto-pilot takes you there, including to the debris of a world that no longer exists.
  • Speed that builds - sustained flight in deep space winds up over time, so long crossings stop being a fixed crawl, and the starfield streaks past in proportion to how fast you are really going.
  • Weightless and lethal - deep space is genuinely weightless, and cold enough that only some races survive it. A pod is life support; step out without the right race and it will not save you.
  • You can see where you are going - the capture boundary around each planet is visible from deep space, worlds and suns hang in the sky, asteroid fields carry Gete debris ore to mine, and /dmzplus space locate points you toward any world you name.

Everything else

  • Hyperbolic Time Chamber - visits run on a time budget (default 20 minutes) and cost a key won from Shenron. One key attunes your whole nearby party. Make the key a reusable pass with consumeKey, or take it off Shenron's wish list entirely.
  • Instant Transmission - block it into or out of chosen dimensions, charge Ki to cross one, or sweep nearby players along with you.
  • Dragon Ball wish cooldown - after a wish, that set goes dormant: still scattered, but stone-like, hidden from the radar, and unable to summon.
  • Flight aura - flying fast uses a new aura shaped to read correctly on a body pitched forward, instead of DragonMineZ's upright standing aura. Cosmetic, and switchable in the client config.
  • Otherworld and HFIL - fall off Snake Way and you land in the Nether, with a nether portal the only way back to King Yemma.
  • Battle power readouts - pool-relative battle power for mobs, saga bosses and players, shown with health.
  • Aura options - a selectable notched flame column, per-type animation rates, and control over the spark crackle.
  • Wish limits - every DMZ Plus wish can carry a per-world grant limit, and /dmzplus wishes reads out and resets what has been used.
  • Datapack support - add your own planets and solar systems, declare their gravity and terrain, and list them in the pod menu.
  • Space pods and worldgen - restrict pod destinations, and stop DragonMineZ's unique structures clumping at the edge of their spawn radius.

Commands

Everything lives under /dmzplus and tab-completes. Read-only questions about yourself are open to every player; anything that changes the world, or names someone else, needs op. A trailing [player] is optional and defaults to you. If a system is switched off, its commands say so rather than failing silently.

Hyperbolic Time Chamber

Command Who What it does
/dmzplus hbtc status Everyone Your remaining chamber time, and whether you can enter right now.
/dmzplus hbtc time query Everyone Your remaining chamber time.
/dmzplus hbtc time query <player> Op Another player's remaining time.
/dmzplus hbtc time set <minutes> [player] Op Set remaining time, clamped to the configured maximum.
/dmzplus hbtc time reset [player] Op Refill time to the configured maximum.
/dmzplus hbtc cooldown query Everyone Whether you can enter yet, and how long is left if not.
/dmzplus hbtc cooldown query <player> Op The same, for another player.
/dmzplus hbtc cooldown reset [player] Op Clear the entry cooldown so a key can be used again immediately.

Dragon Balls

Command Who What it does
/dmzplus dballs wake [set] Op End the wish cooldown now and make the balls findable again: every dormant set, or just the one you name (earth, namek, cereal). It announces exactly as a natural wake would, so players cannot tell it was forced.

Space

Command Who What it does
/dmzplus space locate <planet> Everyone Coordinates, distance and heading to any world you name. Works from deep space, and refuses elsewhere rather than quoting you a bearing measured against the wrong grid.
/dmzplus space destroy <planet> Op Begin the destruction sequence on a world the datapack marks destructible.
/dmzplus space restore <planet> Op Bring a destroyed world back, the same way the Dragon Ball wish does. Tab-completes only the worlds actually destroyed.

Super Dragon Balls

Command Who What it does
/dmzplus space dball grab Everyone Grab the Super Dragon Ball you are looking at, so you can tow it across space.
/dmzplus space dball release Everyone Let go of the one you are carrying.
/dmzplus space dball status Op Where all seven are, and whether they are dormant.
/dmzplus space dball phrase Op The summoning phrase, without having to ask King Zuno for it.
/dmzplus space dball gather Op Bring all seven to you, for testing a summon.
/dmzplus space dball scatter Op Scatter them again.

Characters

Command Who What it does
/dmzplus npc &lt;who&gt; status Op Whether that character is alive, and where.
/dmzplus npc &lt;who&gt; place Op Place them at their home location.
/dmzplus npc &lt;who&gt; revive Op Bring them back without spending a wish.

Gravity Mastery

Command Who What it does
/dmzplus gravitymastery Everyone Your banked and pending mastery, this run's peak endured gravity, and how dangerous the gravity is where you stand.
/dmzplus gravitymastery set <value> Op Jump banked mastery straight to a value, clamped to the config range, instead of grinding for it.

Any planet added by a datapack appears in locate and destroy tab-completion automatically.


Requirements

Minecraft 1.20.1, Forge 47.x, Java 17, and DragonMineZ 2.1.3+ (on DragonMineZ 2.1.2, use DMZ Plus 1.0.1). Install on both the server and clients.

Optional: Simple Voice Chat for voice charging, and Gravity Control for planet-face gravity.

Documentation

Full command list, every config option, and the datapack format for custom planets: the DMZ Plus wiki

Support the project

If you enjoy the mod and want to buy me a coffee or tip me for the work, it is genuinely appreciated and keeps development going:

ko-fi

Credits

The DragonMineZ team for DragonMineZ. Kiziro Akami & Darke for DragonMineZ Plus.

The DragonMine Z Plus - Super Dragon Balls / Space rework, polish Update! Team

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