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DotSkills

A modular RPG skill system featuring active and passive abilities, with optional DotStats integration for stat-based scaling.

🌳 DotSkills

DotSkills is a modular RPG skill system for Minecraft focused on making skills feel like real abilities, rather than filling a skill tree with endless small stat increases.

The mod is designed to eventually become part of the larger DotFox RPG ecosystem, while remaining usable on its own.

⚔️ Current Skills

The current version contains 5 basic skills:

  • 🛡️ Iron Will — A defensive/passive ability focused on improving survivability.
  • 💨 Dash — Quickly propel yourself forward.
  • 🏹 Hunter Mode — Enter a specialized combat state with enhanced capabilities.
  • Speed Up —  increase your movement speed.
  • ⚔️ Slash — A direct offensive ability.

🌳 Skill UI

DotSkills currently includes a basic skill menu/UI for viewing and interacting with your available skills.

The current system is intentionally simple while the underlying skill framework continues to be developed.

📊 Optional DotStats Integration

DotSkills has an optional dependency on DotStats.

When DotStats is installed, skills can make use of your character's stats for additional scaling and interactions.

This allows abilities to eventually become more than simple fixed effects—for example, stats can influence how powerful or effective an ability becomes.

DotSkills does not require DotStats to function as a basic skill system.

🚧 Still in Development

DotSkills is currently an early development version.

More systems are planned, including:

  • More skills
  • More advanced skill progression
  • Passives and active abilities
  • Skill prerequisites
  • Skill slots
  • More powerful abilities
  • Advanced scaling
  • Auras
  • Ultimate abilities
  • Integration with other DotFox RPG mods

The current version is mainly intended to establish the core system and allow testing while development continues.

🔗 DotFox RPG Ecosystem

DotSkills is part of a collection of modular RPG mods:

  • DotStats — Character statistics and progression 
  • DotDifficulty — Difficulty system 
  • DotSkills — Skills and abilities
  • DotRace — Race system 
  • DotTraits — Planned trait system 
  • DotMagic — Planned magic system 

Each system is designed to be useful independently while providing APIs for future integration.

💬 Feedback

If you encounter bugs or have ideas for skills or mechanics you'd like to see, feel free to share them! DotSkills is still evolving, so feedback during development is especially valuable.


The DotSkills Team

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