dochi_spawn_control-0.1.5-neoforge-1.21.1.jar
Curse Maven Snippet
What's new
0.1.5 Change Log
Global
Added
- Added biome and structure ID/tag filters with inclusion and exclusion lists.
- Added shared guard squad composition and equipment across all supported loaders.
- Added persistent per-structure squad limits and respawn delays.
Fixed
- Fixed nested location pickers showing parent controls and editor labels through their panels.
- Fixed oversized advanced diagnostics and kept long results inside a scrollable viewport.
Changed
- Changed guard equipment clearing to standalone switches beside item selectors.
- Changed spawn placement choices to inline dropdowns.
Improved
- Improved guard flyouts with section dividers and visible structure linkage guidance.
- Improved guard forms with compact actions, aligned fields, and readable selection summaries.
Fabric & NeoForge 26.3
Added
- Added saved DNPC clone templates to natural spawn rules.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

