DnT Ancient City Overhaul

Standalone Splinter version of Dungeons and Taverns Ancient City Overhaul

File Details

DnT-ancient-city-overhaul-3.4 [Fabric].jar

  • R
  • Jun 17, 2026
  • 1.02 MB
  • 5.4K
  • 26.2
  • Fabric

File Name

DnT-ancient-city-overhaul-3.4 [Fabric].jar

Supported Versions

  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:dnt-ancient-city-overhaul-920418:8262714"

Learn more about Curse Maven

Ancient City Overhaul v3.4

  • fixed some houses, statues and pillars not showing up before
  • Gave main walls (the wool path walls) generation priority over smaller structures
  • Changed chance of smaller houses to have a 70% chance to have a chest
  • Ancient Cities are now rarer:
    • before 1 would spawn in a 24x24 chunk field with at least 8 chunks between 2 cities, that lead to them sometimes merging together
    • now 1 spawns still in a 24x24 field but there are now at least 20 chunks between 2 instances of them, effectively preventing them from merging together but also making them rarer since deep darks are quite small
  • Loot table changes for the overhauled loot table:
    • rolls now 2-4 times for generic loot
    • swift sneak was removed from generic loot and moved to treasure loot
    • LV 2 Regeneration potion has been removed from generic loot and moved to treasure loot
    • LV 2 Regeneration potion only can apear in a group of 1 and not 1-4 anymore (no more potion spam) - The Main Walls uper wall area has been trimmed down to be like vanilla since it was a leftover and just spawning ground for unfair shriekers
  • The Main Walls path directly beside them is now 5 blocks wide instead of 3
  • small paths are still 3 blocks wide but are now made up out of deepslate tiles
  • Changed how suspicious gravel generates. instead of capped processor it now uses a chance based processor due to MC-308792
    • this means as example: instead of 5 gravel with generic loot and 1 gravel with treasure its now 5% and 1%. not optimal but nothing i can fix about it. take that up with mojang