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Digimobs

Bringing you all your favorite Digimon from the digital world right into minecraft
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Digimobs(2.5.6)

File namedigimobs-2.5.6.jar
Uploader
CyanGenesisCyanGenesis
Uploaded
Nov 5, 2026
Downloads
295
Size
112.6 MB
Mod Loaders
Forge
File ID
9460781
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:digimobs-60565:9460781")

Learn more about Curse Maven

What's new

==General==
- The Field Guide now provides more information on Digimon.
- Changed the disable hostile mobs gamerule so that it also catches special spawning mobs.

==Entities==
- Redesigned the NPC dialogue screen. Hey, you. You're finally awake..
- Evolution screen also has a slight facelift.

MODELS

NEW SD MODELS
- Azhdarmon

==Blocks==
- Digileaves now properly decay when there are no logs around.
- Provided cleanup to numerous block files and code. This isn't really going to have any visual effect, but should at least add some performance.

==Bugs==
- Fixed Zombie Villagers not being blocked by the gamerule to disable hostile spawns.
- Fixed an issue with the TownCore texture not displaying.
- Fixed an issue with Sapotamas not appearing in the vendor's list of goods.
- Further corrected an issue with mismatched texture for Wind Guardian egg.
- Fixed some issues with NPCS occasionally duping.
- Fixed an issue where you could not scroll in the tutorial menu. Stop @ing me.
- Fixed an issue where DigiFarms were not always saving their inventory, and added some more safeguards to prevent other potential issues.
- Fixed some faulty evolution requirements.

This mod has no related projects